Recent Questions
Q: I am trying to install a search engine on my site and am having trouble due to my use of your tree-menu system, which I love by the way. I really need to find a compatible script that will search your javascript menu system, or at the very least search another file with mirrored links. I DO NOT want to add the links to each page, this is why I love your menu's, there is one central location to change navigation statewide.
Do you know if there is a search script that can do this( js, php) or is there a way to make your javascript tree menus accessible to the search engine?
A: You can generate search engine friendly code.
Deluxe Tree is a search engine friendly menu since v2.4.
To create a search engine friendly menu you should add additional html code within your html page:
<div id="dmlinks">
<a href="http://deluxe-menu.com">menu_item_text1</a>
<a href="http://deluxe-tree.com">menu_item_text2</a>
...etc.
</div>
To generate such a code use Deluxe Tuner application.
You can find this GUI in the trial package.
Run Tuner, load your menu and click Tools/Generate SE-friendly Code (F3).
Q: I paid for the Deluxe Tabs and built them the way I wanted with little modification. Everything is working fine except in Internet Explorer 6 on Windows. If I click on another of the 4 tabs in my navigation tabs, the content doesn't change.
A: You should set the following parameter:
var bselectedSmItem=0;
You should also add style="visibility: hidden;" for a content DIVs.
You won't see the content of all tabs when your page loads in thatcase.
<div id="tabcontent1" style="visibility: hidden;">
<div id="tabcontent2" style="visibility: hidden;">
...
Q: We have a question from one of our clients,
"Is it possible that the open menu items are closed when another menu item with submenu 's is chosen."
A: Yes, it is possible.
You should set the following parameter:
var tcloseExpandedXP=1;
Q: How can I make the 'hand' icon appear when someone moves their mouse over an item in the javascript menu open?
A: You should set the following parameter:
var itemCursor="pointer";