Recent Questions
Q: I want to use a Flash icon with sound next to the menu items, is this possible?
A: Yes, you can use a flash icon in the menu items.
See how you should install your flash icon:
var menuItems = [
["<object classid='clsid:D27CDB6E-AE6D-11cf-96B8-444553540000' codebase='http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0' width='50' height='50'><param name='movie' value='data.files/bullet_orange.swf'><param name='quality' value='high'><embed src='data.files/bullet_orange.swf' quality='high' bgcolor='#FFFFFF' width='50' height='50' type='application/x-shockwave-flash' pluginspage='http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash'></embed></object>Home","testlink.html",""],
["Product Info",""],
["|Features","testlink.html"],
["|Installation","testlink.html"],
...
Q: I paid for the Deluxe Tabs and built them the way I wanted with little modification. Everything is working fine except in Internet Explorer 6 on Windows. If I click on another of the 4 tabs in my navigation tabs, the content doesn't change.
A: You should set the following parameter:
var bselectedSmItem=0;
You should also add style="visibility: hidden;" for a content DIVs.
You won't see the content of all tabs when your page loads in thatcase.
<div id="tabcontent1" style="visibility: hidden;">
<div id="tabcontent2" style="visibility: hidden;">
...
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>
Q: I have tried various different ways, but I cannot get a separator image I have specified in the Separators section of javascript menu builder to display. I have verified that the image exists, but still nothing. The rest of the menu works perfectly. Any help will be appreciated.
A: To add a separator you should
//--- Separators
var separatorImage=""; //for subitems (top items in vertical menu)
var separatorWidth="100%";
var separatorHeight="3px";
var separatorAlignment="right";
var separatorVImage="separator.gif"; //for the top items (subitems items in vertical menu)
var separatorVWidth="100%";
var separatorVHeight="2px";
var separatorPadding="";
You can create separators using menuItems (you can do it in DeluxeTuner, use "Add separator" button), for example:
["||All Images","gallery_all.html", , , , "_self", , , , ],
["||-"],
["||Pricing & Ordering Info","gallery_pricing.html", , , ,"_self", , , , ],
Try that. You can also send us a copy of your html page (including .js files) ora direct link to your website, so we can check it.