Recent Questions
Q: I am having a lot of trouble trying to get the menu to work properly. I want to make sure that I get it working before I make the licesning purchase.
The menu is to be CSS based but while I have the main menu somewhat in location, none of the settings are correct. Can you help?
A: See, the problem is that the script can't get css properties of the object if they are described in separate .css block (or file).
To get the value you should move .css style into style="POSITION: relative;" attribute.
Please, try to add your
css file -> inline css
Try to write so:
<DIV id=if-navbar style="POSITION: relative;">
Q: Is it possible to integrate simple dhtml menu tree into a framesite?
A: You should install the simple dhtml menu in a standart way inthe frame where you want to have a menu and open links in a contentframe, use the following parameter:
var titemTarget="frame";
Q: Can I put two popup windows in one HTML file?
One popup for example after 1 second, and disappear after 10
The second one after 15 second and disappear after 30 seconds.
Can you help me?
A: You should set the following parameters for the first window:
winID:"window1",
openAfter:1,
closeAfter:10,
for the second window:
winID:"window2",
openAfter:15,
closeAfter:30,
See also how should you install popup windows on your page:
<head>
<!-- Deluxe Popup Window -->
<noscript><a href="http://deluxepopupwindow.com">DHTML Window Script by DeluxePopupWindow.com</a></noscript>
<script type="text/javascript"> var dmWorkPath="deluxe-popup-window.files/";</script>
<script type="text/javascript" src="deluxe-popup-window.files/dpopupwindow.js"></script>
<!-- (c) 2009, http://deluxepopupwindow.com -->
</head>
<body bgcolor="#FFFFFF">
<script type="text/javascript" src="deluxe-popup-window.js"></script>
<script type="text/javascript" src="deluxe-popup-window2.js"></script>
</body>
Q: How can I make the 'hand' icon appear when someone moves their mouse over an item in the javascript menu open?
A: You should set the following parameter:
var itemCursor="pointer";