Css Collapsible Menu Faq by Deluxe-Menu.com
Css Collapsible Menu Faq

Menu Screenshots

Css Collapsible Menu Faq Expanding Menu And Javascript

Features

High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Java Dynamic Css Collapsible Menu Faq
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Cost Effective
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Build right-click menus for your site. For this purpose you should appoint a peculiar method for the object you want. The current X,Y of the mouse pointer or your own ones can be used for the context menu.
  • Design menus absolutely based on CSS (Cascading Style Sheets). It is possible to apply the personal CSS styles for every elements of the menu.
  • When the submenu is bigger than the visible page area, the size of submenu will be automatically decreased. To view all the submenu items you do not need to use scrollbars or something like that - just put your mouse to the bottom of a submenu and it will be automagically scrolled! You can also define width and height for each submenu.

Recent Questions

Q: We are registered users of the Deluxe Menu software. Today I tried to use the Javascript API, but there is something I do not understand and want to ask for support.

First, I set up a very simple menu:

  var menuItems=[
['Menu 1'],
['|Submenu 1'],
['Menu 2'],
['|Submenu 2'],
];

This menu is built via dm_init().

Then, I inspect the menu (in Firebug):

>>> dm_ext_getSubmenuParams(0, 0)
["dm0m0", 2, "", 0, 1]
>>> dm_ext_getSubmenuParams(0, 1)
["dm0m1", 1, "dm0m0i0", 1, 0]
>>> dm_ext_getSubmenuParams(0, 2)
["dm0m2", 1, "dm0m0i1", 1, 0]

Ok, there are three submenus. Now I am going to delete one of them:

>>> dm_ext_deleteItem(0, 0, 1)

"Menu 2" disappears on the screen, this works as expected. But now when I re-inspect the menu using the API, I find that the API reports exactly the same as before:

>>> dm_ext_getSubmenuParams(0, 0)
["dm0m0", 2, "", 0, 1]
>>> dm_ext_getSubmenuParams(0, 1)
["dm0m1", 1, "dm0m0i0", 1, 0]
>>> dm_ext_getSubmenuParams(0, 2)
["dm0m2", 1, "dm0m0i1", 1, 0]

So, it seems the report function continues to know about the original menu structure and reflects it. Am I using the API in a wrong way?

The problem I want to solve is to remove the entire menu dinamico dhtml, in order to rebuild it dynamically. Because I did not see a function aimed to this functionality, my plan was to delete all main menu entries subsequently until the main menu inspector no longer reports an entry. Is there (a better) way to achieve this?

A: Unfortunately, dm_ext_deleteItem() only change visibility of theseitems.

It doesn't delete them completely.

We'll try to fix it in the next versions of Deluxe Menu.



Q: I am setting a menu up for popupMode=1 and adding the javascript to respond to the onContextMenu action. When it pops up I am having to immediately move the mouse over the menu to keep it visible. Is there any way to keep the menu from doing this?


A: You can try to play with these parameters:

  var smShowPause=200;
  var smHidePause=1000;


Q: The menu files need to be in EVERY directory that there is a page calling these files?


A: No you can use one folder with engine .js files.
But in your html pages you should write correctly your dmWorkPathparameter:

< script type="text/javascript">  var dmWorkPath = "./menudir/";</script>

and call dmenu.js file from the right place

<script type="text/javascript" src="./menudir/dmenu.js"> </script>


Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!