Recent Questions
Q: I am setting up a 3 tab script and each tab opens a new page butthe state of the tab selected reverts back to the default tab.
How do I keep the tab selected for the html vertical tabs when advancing to the next tab (new page)?
A: You should change the selected tab depending on the page you are now.
This Tabs menu can save pressed item automatically within1 page only.
If you open another page, the menu can't remember presseditem.
You should do that manually using Javascript and menu parameters( var bselectedItem) or
using any server-side script (php, asp, etc.)
Deluxe Tabs doesn't support API functions which can return theselected tab.
So, you can set "bselectedItem" parameter based on your link beforeyou call data.js file.
For example, move "bselectedItem" parameter from data.js file to yourcode.
<TD vAlign=top align=left>
/* Select Tab */
<script type="text/javascript" language="JavaScript1.2">
var bselectedItem=<?php echo $seltabs; ?>;
</script>
<SCRIPT src="data.js" type=text/javascript>
</SCRIPT>
</TD>
You should define seltabs using server side script.
Q: I have an HTML application with 4 iframes. The main html file contains 3 iframes (top toolbar, left toolbar, and main area) and the menu. The main area iframe contains one additional iframe were the actual data is. When I interact with the data in this last iframe and try to dynamically change the menu in the .html file I get the error message: 'm' is null or not an object
The API call is:
dm_ext_addItem(0, 0, ["test1", "testlink.htm", "", "", "test1m", "_blank", "1"]);
I only have one menu.
I am using IE6
I included these files in both the hta file and the iframe source file.
<script type="text/javascript" src="./data.files/dmenu.js"></script>
<script type="text/javascript" src="./data.files/dmenu_dyn.js"></script>
<script type="text/javascript" src="./data.files/dmenu_key.js"></script>
A: Deluxe Menu doesn't work with <IFrame> objects. It works with<frameset> objects only. All it can to do with <IFrame> is to loadpages into it.
You should use standard installation for the menu (cross-frame mode).
See more info here:
http://deluxe-menu.com/cross-frame-mode-sample.html
http://deluxe-menu.com/data-samples/cross-frame-horizontal-1-sample.htm
There is no need to call dmenu_...js files.
<script type="text/javascript" src="./data.files/dmenu.js"></script>
<script type="text/javascript" src="./data.files/dmenu_dyn.js"></script>
<script type="text/javascript" src="./data.files/dmenu_key.js"></script>
You should write:
<!-- Deluxe Menu -->
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript"> var dmWorkPath = "./data.files/";</script>
<script type="text/javascript" src="./data.files/dmenu.js"></script>
<!-- (c) 2006, http://deluxe-menu.com -->
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!
Q: Some menu entries may be disabled and clicking on them should produce predefined javascript alert message?
A: To create disabled items you should set "_" symbol in the targetparameter of the menuItems.
If the target is "_" the item is disabled.
You can assign a font color for all disabled items using the following menu parameter:
var fontColorDisabled = "#AAAAAA";
You can write a javascript code instead of an item link:
["item text", "javascript:alert('Hello World')", , , ,"_",]
That's all.