Expanding Menus For Zencart by Deluxe-Menu.com
Expanding Menus For Zencart

Menu Screenshots

Expanding Menus For Zencart Tree Menu In Dhtml

Features

Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Javascript Side Navigation Menu Expanding Menus For Zencart
Easy Setup
  • De Luxe Tuner. GUI interface to create your expanding menus for zencart menus easily and in no time
  • Sensible menu parameters for manual editing
Cost Effective
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Good menu is an essential part of website commercial success. If people can't find their way around the site, they will fast give up seeking and retire, never to return. So, it's extreme serious that your website has a accurate, precise, prompt, and navigation of immaculate appearance.
    Don't let your web site guests to get lost. Try Deluxe Menu!

Recent Questions

Q: Is there a way to specify certian font styles escpecailly a hanging indent on the text of the navigation menubar?

A: You should use Individual styles, for example:
  var itemStyles = [
["fontStyle=bold 12px Arial,Helvetica", "fontDecoration=none,underline"], // style 0
["fontStyle=normal 12px Arial,Helvetica", "fontDecoration=underline,underline"], // style 1
["fontStyle=normal 14px Arial,Helvetica", "fontDecoration=none,none"], // style 2
];

And assign styles to your items:
  var menuItems = [
["1 Item","index.php","","","","_self","0",,,],
["2 Item","","","","","_self","1",,,],
 ["|Submenu Item","","","","","_self","2",,,],
...



Q: I see that you have the demo of the menu working over a frame so that it displays over the lower frame, vertical top to bottom.
However I have played around with your demo and can't seem to replicate the same feature.
Could you please tell me what I have to set to make the easy dropdown menu float over the lower framed window?

A: To initialize the cross frame menu call dm_initFrame() function instead of standard dm_init() function within data.js file:

dm_initFrame(framesetID, mainFrameInd, subFrameInd, orientation);

framesetID - id attribute of the frameset;
mainFrameInd - index of the main frame (where the top-menu is placed), >=0;
subFrameInd - index of the subframe (where the submenus will be shown), >=0;
orientation - frame orientaion: 0 - top-to-bottom, 1 - left-to-right; 2 - bottom-to-top; 3 - right-to-left.

For example, for the following structure:

<frameset id="frmSet" rows="185,*">
<frame id="frame1" src="cross-frame-horizontal-1.htm">
<frame id="frame2" name="testlink.htm" scrolling="no">
</frameset>

the dm_initFrame() function call at the end of data.js file will look like:

dm_initFrame("frmSet", 0, 1, 0);


Q: I want to use a Flash icon with sound next to the menu items, is this possible?


A: Yes, you can use a flash icon in the menu items.
See how you should install your flash icon:

  var menuItems = [

["<object classid='clsid:D27CDB6E-AE6D-11cf-96B8-444553540000' codebase='http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0' width='50' height='50'><param name='movie' value='data.files/bullet_orange.swf'><param name='quality' value='high'><embed src='data.files/bullet_orange.swf' quality='high' bgcolor='#FFFFFF' width='50' height='50' type='application/x-shockwave-flash' pluginspage='http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash'></embed></object>Home","testlink.html",""],
["Product Info",""],
 ["|Features","testlink.html"],
 ["|Installation","testlink.html"],
...


Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!