Menu Deroulant Vertical Dreamweaver by Deluxe-Menu.com
Menu Deroulant Vertical Dreamweaver

Menu Screenshots

Menu Deroulant Vertical Dreamweaver Cool Javascript Drop Menu

Features

Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Java Script Menu Menu Deroulant Vertical Dreamweaver
Easy Setup
  • De Luxe Tuner. GUI interface to create your menu deroulant vertical dreamweaver menus easily and in no time
  • Sensible menu parameters for manual editing
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Cost Effective



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Use images for backgrounds of submenus and items, icons, arrows. Using web images you can create menus completely based on graphics.
  • Design both horizontal and vertical menus and submenus with any amount of menus on a single page.
  • Place any HTML code inside the menu item - be it a flash-object, form, picture, or text. This ability lets you to build various menus of any complexity.
  • Submenus can be shown in 4 ways: - From left to right and also from left to right + upwards. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).

Recent Questions

Q: I would like two level of tabs i.e.

Tab 1 entertainment

Opens up another level of tabs
Tab 1_2 movies with information displayed in the tab not on new page
Tab 1_3 music with information displayed in the tab not on new page
Tab 1_4 tv and so on...


A: Unfortunately, you cannot do it using Deluxe Tabs in TabMode. Youcannot use object ID to show in TabMode, only links.

You can use 2 menus:

Tab 1 entertainment //1st menu
--------DIV----------------------
Tab 1_2 Tab 1_3 Tab 1_4 //2nd menu
----------DIV's for second menu--------------

content

----------end DIV's for second menu ---------

----------end DIV for the first menu -------


Q: I’m trying to setup a simple DHTML MENU (TREE MENU). It works just fine. I just have an issue that I can’t solve.

The parameter “  var tmenuHeight = "0"; Your documentation says the following
-----------

Height of the menu in (px, % or other units).
If the value 0 - the menu sets its height automatically.
If the value is small - scrollbars appear.

In IE it looks fine but I cannot see the menu in Firefox. When I set the parameter to for example 100 then it shows up both in IE and Firefox. But I cannot set a value in pixels. I don’t know how big the menu is because it’s dynamically built. According to your doc I can specify the value in percentage but this doesn’t work. When I set the value to “100%” it doesn’t show up in Firefox again.  

How can I solve this issue?

A: Try to set this parameter in the following way:

  var tmenuHeight = "auto";



Q: Could you also tell me where I should place the images I wish to use in the menu, eg arrows. When I select an image to use they are not appearing in the preview, or when I launch deluxe-menu.html?

A: Please, check images paths within data .js file.
For example, if you have data.js file here:

c:/website/data.js

and your images are stored here:

c:/website/images/

you should set image name so (for example):

  var arrowImageMain = ["images/arrow1.gif", "images/arrow2.gif"];

If you use Tuner, you should save data .js file before you'll selectimages. When you save .js file it means that you set a root directoryfor the project, so Tuner can make all selected images with relativepaths.



Q: Another glitch is that the first item on the sidemenu stays dark blue -
even when the mouse is off of it.

A: In your code now you have:
  var pressedItem=0;
Please, set this parameter in the data.js file:
  var pressedItem=-2;