Open Source Javascript Collapsible Menu by Deluxe-Menu.com
Open Source Javascript Collapsible Menu

Menu Screenshots

Open Source Javascript Collapsible Menu Javascript In Frames

Features

Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Dhtml Mouse Over Menu Tutorial Open Source Javascript Collapsible Menu
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Easy Setup
  • De Luxe Tuner. GUI interface to create your open source javascript collapsible menu menus easily and in no time
  • Sensible menu parameters for manual editing



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Setup menu parameters manually or using De Luxe Tuner. Then add some rows of a code within html page code and your menu is ready!
  • Use special Java Script methods for: Dynamic changing of items (link, text, icons, arrows and even individual style!). Addition/removing of items or submenus. Disabling and enabling menu items. Getting the info on every submenu, menu, and items. Changing appearance of items. Other coding tricks.
  • Cross-frame mode lets you to construct full-featured dhtml menus on the pages with frames. But for all that frame set it's not necessary to insert any additional code into all the pages - just specify several extra menu parameters.
  • Ability to handle the menu from the keyboard via keystrokes.

Recent Questions

Q: I have bought this from you. What is the name of the divlayer(s)? Here's a bit of the modified menu code:

 ["|<iframe height=400 width=435 frameborder=0 scrolling=no src=my_bookmarks.asp></iframe>","","","","0",,,],

I open an Iframe inside the javascript menu design item, and it works fine, but is there a way to close it? I know the commands for hide layers, but I can't find any div layer names to use.

A: I'm not sure I understand you.

Do you want to hide your items?

You can try to use API functions

function dm_ext_changeItemVisibility (menuInd, submenuInd, itemInd, visibility)

Find more info here:

http://deluxe-menu.com/functions-info.html



Q: Hello, I very much like your components and will most likely buy one or more (or all!) of them for multi domain use after evaluating, I am however finding a problem with the Deluxe Popup javascript menu windows when it contains Flash content and I am resizing the window in IE6 or IE7, is this a known issue? Do you need an example of what I am referring to? We intend to use a lot of Flash content inside the windows so this is a big issue I need to resolve or workaround somehow, it seems fine in other browsers however.

Also do you have examples of how a window can be manipulated after creation, for example altering its position, width/height, window title and content etc with JS? Such an example would probably save me time evaluating.

A: To overlap your flash file you should add opaque parametersto your flash, for example:

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0"
width="566" height="250" title="Intro">
<param name="movie" value="/includes/banner_final3d.swf" />
<param name="wmode" value="opaque">
<param name="quality" value="high" />
<embed src="/includes/banner_final3d.swf" quality="high" wmode="opaque" pluginspage="http://www.macromedia.com/go/getflashplayer"
type="application/x-shockwave-flash" width="566" height="250"></embed>
</object>

You can find more info about menu parameters on our website:
http://www.deluxepopupwindow.com/parameters.html


Q: Should it possible to make a meta tag (or script) so the menu don't put anything on the local computer?

A: If you don't want the page will be cached, try to use standard htmltags, for example:


<META http-equiv=Cache-Control content="no-cache, must-revalidate">
<META http-equiv=Pragma content=no-cache>

See more in a HTML manual.



Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!