Drupal Dhtml Menu by Deluxe-Menu.com
Drupal Dhtml Menu

Menu Screenshots

Drupal Dhtml Menu Dhtml Menu Xp

Features

Cost Effective
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Web Menu Tab Drupal Dhtml Menu
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Easy Setup
  • De Luxe Tuner. GUI interface to create your drupal dhtml menu menus easily and in no time
  • Sensible menu parameters for manual editing
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Sub menus dropdown over all the objects on the page (select, applet, flash, object, embed). If for some reasons (old browser) a submenu can't go over an object, the object will be hidden for a time when the submenu is shown.
  • Design personal styles for any submenu and item. Use individual styles to rich killer visual effects!
  • These effects will make your menu neat and chic. You can set transparency, cast a shadow on the menu and submenus. Among available special visual effects there are random dissolve, fade, mix, mosaic slide out and many many others.

Recent Questions

Q: I'm looking at purchasing your product but have one small problem. I'm using the expandable menu and would like to have the menu save the state when reloading or refreshing the browser.
Can this be done with the expandable menu? If so, what is the syntax?


A: I advise you to use Deluxe Tree, http://deluxe-tree.com/. This is a newer version of Dhtml TreeMenu.

You should use the following parameter:

  var tsaveState = 1;

Example, you can find here:

http://deluxe-tree.com/data-samples/tree-menuxp-save-state.html


Q: Is there any way to keep the cursor as default on disabled links? I see that there's a general cursor choice, is there any chance to make it individually?

A: Unfortunately you cannot set cursor type individually for all items.
You can set it only for whole items.

You can try to set a cursor for your <img> tag. for example:
["<img src='deluxe-menu.files/sep_mac.gif' style='cursor: default;'>","", "", "", "", "_", "-1", "0", "", ],

You can also try to set
  var itemCursor="default";
for all items and use <a> tags for all links:

["<a href='index.html' target='_blank' class='link'>Home</a>","", "", "", "", "Return to Index page", "", "0", "", ],

And create styles
.link{
color: #FFFFFF;}
.link:hover{
color: #FFBEBE;}



Q: The secondary javascript menu style sub menu under Aircraft doesn't line up the same as in Tuner..

A: Deluxe Menu doesn't work correctly (incorrect submenu position) if youhave complex frame structure.

The problem is in a structure of your frameset.
Mozilla browsers can't determine absolute coordinates for a frame, so submenus drop down with an offset.

You should create, for example, the following frameset structure:

--|------------|--
| top |
--|------------|--
| menu |
--|------------|--
| |
| submenus |
| |

Now a second row has 3 columns and all browsers can determine a width of the 1st column in the second row.


Q: Do you have any tips on making the drop down menus load faster? My pages seem a little slower now that I have 2 Javascript menus loading per page.

A: Check that you have the following parameter set to 0:

  var dm_writeAll=0;