Comicpress Collapsing Menu by Deluxe-Menu.com
Comicpress Collapsing Menu

Menu Screenshots

Comicpress Collapsing Menu Navigation Bar

Features

Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Cost Effective
Start Menu Button Comicpress Collapsing Menu
Easy Setup
  • De Luxe Tuner. GUI interface to create your comicpress collapsing menu menus easily and in no time
  • Sensible menu parameters for manual editing
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed comicpress collapsing menu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Apply any font of any color, size and font decoration you need. Use any available type, color and thickness of a menu's frame. Choose any color for submenus and items backgrounds.
  • Set the size of the menu in percent, pixels, or other units. This menu may have a relative (it can be inserted into the table, for example) or absolute position .
  • Specify various values for spacing and padding for the whole menu and for each separate submenu.
  • You can specify a time for delays in showing or hiding of a submenu. Use special prefixes for image paths and links to make paths absolute.
  • Create separators using your own pictures, size and alignment.

Recent Questions

Q: As a follow up, please could you take a look at the attached images and let us know if there are any settings within the javascript drop menu files set within the previous mail that would make the 1st sub menu indent a couple of pixels when the 2nd sub menu sits correctly.

A: This is space to document borders. We've set this space, so that yoursubmenus will not look like the part of browser window. If you wantyou can delete that space.

Open dmenu.js file in any text editor and find the following code:

space=15;

Change 15 to 0.

space=0;



Q: After I create that submenu I want to move those items up or down within that submenu in the javascript editor.


A: Do you want to move your subitems within Deluxe Tuner?

To move items select items you want and use a mouse drag'n'drop method.

To copy items select those you want and use a mouse drag'n'drop method holding a Ctrl key.
Also you can use a contextual menu - a right mouse click on the list of items.


Q: I must open a popup with javascript drop down menu, the fact 800X600 popup?

Some links are simple and others are in popup

A: You can open link in the following way:

You can write your own functions within menuItems, for example:

 ["|MYPAGE","javascript:window.open('http://www.domain.org/mypage.html','_blank','height=600,width=800, status=yes,toolbar=no,menubar=no,location=no');",,,'' ,'' , '', '', ,],



Q: I want to use
function dtreet_ext_userRightClick(itemID) {

alert(itemID[0]); ???

return false;
}

But how do I refer to tmenuItems array using itemID in the javascript?
For example, if I want to pop a link text, should I use alert(itemID[0]))?
It doesn't work.
Please let me know how I refer to the menu.

A: You should use the following function to get item's info:

dtreet_ext_getItemParams (0, itemID);

For example:

<script type="text/javascript">

function dtreet_ext_userRightClick(itemID)
{   var link = [];
link = dtreet_ext_getItemParams (0, itemID);
//Returns item parameters in the array:
// [item_id, index_within_submenu, parentID, level, has_child, child_count, expanded, text, link, target, tip, align, icons, hidden, disabled, visible]

alert(link[7]);


return false;
}
</script>