- Inactive/Disabled items - Keyboard navigation - press Ctrl+F2 to enter the top menu - Relative/Absolute menu position - Submenus dropdown on mouseover - Sound support! - Cross-frame support - menus work on frameset-based pages - Top items and submenus have a shadow - Items with icons
Use a mouse to move a menu as a usual window. Also you can create the menu where each submenu can be "separated" from the menu (MS Office toolbar-like mode).
When the page is scrolled the menu remains visible. The menu can "float" along one or two coordinate axes.
There can be multilevel menus - create as many rows of the menu as necessary. Any submenu in its turn can include different number of columns.
Q: How can I upgrade to Deluxe Menu v2.0? Now I'm using v1.14.
A: How to upgrade to v2.00 --------------------------------------------------------------- You can download the licensed engine .js files from the same link in your license message. Deluxe Menu v2.00 has new parameters and features. To upgrade to v2.00 you should do the following.
Step 1.     1.1 For Windows users       a. Run Deluxe Tuner v2.0       (can be found in the trial menu package v2.0       http://deluxe-menu.com/deluxe-menu.zip).       b. Open menu data file (.js file where menu parameters are placed): select File/Open…       c. Save the file: select File/Save, then click "No" button when the dialog box appears.
    1.2 For other OS users       a. Open menu data file (.js file where menu parameters are placed) in a text editor.       b. Make sure that the following variables exist in the data file:
      var keystrokes = 0;       var dm_focus = 1;       var dm_actKey = 113;
      var dynamic = 0;       var smHideOnClick = 1;       var itemAlignTop = 'left';       var smSmartScroll = 1;
      var dmAJAX = 0;       var dmAJAXCount = 30;       var dmRTL = 0;       var dmObjectsCheck = 0;       var menuBackRepeat = "repeat";       var menuHeight = "";       var transDuration2 = 200;
If one of the variables doesn't exist - add it at the beginning of the file.
      c. Save the file.
Step 2. Now open HTML-page that contains Deluxe Menu.
Step 3. Replace existent tags of the menu by the following code:
Step 4. Save HTML-page.
Step 5. New engine v2.00 has 7 .js files. They are:       - dmenu.js       - dmenu4.js       - dmenu_add.js       - dmenu_dyn.js       - dmenu_key.js       - dmenu_cf.js (new v2.00)       - dmenu_popup.js (new v2.00)
Replace all old .js files by the files from v2.00.
Try that.
Q: We can't figure out how to implement javascript tabs navigation into our web site.
A:See in Deluxe Tabs there are two modes:
1. var tabMode=0; You can create only one level of tabs and assign Object Id's of the DIV's to show when you click on the tab.
You can use Object ID as well as Link in both modes. Use the following prefixes within item's link field: "object:" - means that there is object id after it; "link:" - means that there is a link after it. "javascript:" - means that there is a javascript code after it, for example:javascript:alert(\'Hello!\')
Q: How can we add a css horizontal dropdown menu separator? I’ve tried the following code but it only adds a menu item with the text “|-“ which is unselectable.
dm_ext_addItem(0, 1, ["|-"])
A: You should add separator without "|" symbol:
dm_ext_addItem(0, 1, ["-"], 1);
Q: The window pops up every time I load the screen. I want dhtml pop up window to pop when someone clicks.
A:You can specify the ID of the element you want to click on. Actions sections in Deluxe Tuner, onClick parameter.
1) You can show the popup window when you hover, click or mouseout on some elements on yourpage. For example you have:
So, in Deluxe Tuner you should enter 'open_popup' object ID in the onMouseOver, onClick or onMouseOut fields.
Actually you can assign id to any object on your page: add id="open_popup" for <a>, <div>, <img> ... tags.
2) You can also use deluxePopupWindow.open() function to open the popups.
More info about deluxePopupWindow.open() function you can find: http://deluxepopupwindow.com/window-installation-info.html
function deluxePopupWindow.open("winID", "content", "header", "param", "skin", "contentType")
Use another winID (first parameter) than you have in your data file if you don't want to close 1-st popup window or use thesame winID=win if you want to close 1-st popup.
content - will be the path to the file you want to load in your popup (files/test.html) skin - is the name of your skin (default in my example) contentType - set this parameter to iframe.
If you want to open several windows at once use different id's for each link.
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