Button Onmouseover Gwt by Deluxe-Menu.com
Button Onmouseover Gwt

Menu Screenshots

Button Onmouseover Gwt Drop Down Menu Using Javascript

Features

Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed button onmouseover gwt samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Javascript Pulldown Sliding Button Onmouseover Gwt
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Cost Effective



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
  • Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
  • Create both horizontal and vertical menus and submenus with any amount of menus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions

Q: Is there any way through script to call the function that would be called if the user clicked a dhtml tabbed menu?


A: You're able to use Javascript for each item, for example:

  var bmenuitems = [
["item text", "javascript:your_code_here"]
];

Unfortunately, you can't assign onmouseover/onClick event to each item.
However, you can achieve this by using standard html objects within items, for example:

  var bmenuitems = [
["<div onClick='your_code_here'>item text</div>", "index.html"]
];


Q: I'm having a problem displaying a little white icon arrow on my dhtml foldout menu. I us Adobe Dreamweaver to build my site. When previewing, I found that adding . /.. to the .js file works good and it displays the arrows. But when I Put the menu on the internet it goes back to displaying a blank box like it can t find it again. My menu is in my site's root directory, and I would like to control all my site's pages with it. I am going to have a basic template for the whole site with the dhtml foldout menu on it and I am to building all the pages from that.

If I don't change the link to ../../ the only pages that will work is the one that is in the same directory as my menu files.

A: Try to use absolute paths to your images on the website. Your menu will work correctly inall cases in that case.

  var pathPrefix_img="http://www.domain.org/Fundraising/Scrip/";
  var arrowImageMain=["data.files/arrv_white_1.gif",""];
  var arrowImageSub=["data.files/arr_white_1.gif",""];

or

  var pathPrefix_img="";
  var arrowImageMain=["http://www.domain.org/Fundraising/Scrip/data.files/arrv_white_1.gif",""];
  var arrowImageSub=["http://www.domain.org/Fundraising/Scrip/data.files/arr_white_1.gif",""];


Q: If I wanted to change the graphics at a later date in tab menu javascript (main top tabs, subtabs, etc.), how would I do that?


A: In that case you should open images I'm using for top tabs in any graph editor and changethem.

back.gif
back_o.gif //back images for normal and hover states for the last tabs in the top menu(instead of the 1-st 6 items)

sep_top.gif // separator for the top items

top1.gif
top1_o.gif //back images for normal and hover states for the 1-st tab, you can change thetext of this tab in deluxe-menu.js:

["<font color='#FFF90E'>MAIN</font><br>Initiative<br>(Strategy)","testlink.html", "", "", "", "", "5", "4", "", "", "", ],

By the way to apply hint for this item you should write:
["<font color='#FFF90E'>MAIN</font><br>Initiative<br>(Strategy)","testlink.html", "", "", "This hint appears when you hover over the 1-st item", "", "5", "4", "", "", "", ],

top2.gif
top2_o.gif //back images for normal and hover states for the 2-nd tab, you can change thetext of this tab in deluxe-menu.js:
["<font color='#FFF90E'>PAIN</font><br>Identified<br>(Problems)","", "", "", "", "", "6", "", "", "", "", ],

and so on...

For the subtabs I'm use images for arrows only:
  var arrowWidthSub=8;
  var arrowHeightSub=8;
  var arrowImageSub=["deluxe-menu.files/arrow.gif","deluxe-menu.files/arrow_o.gif"]


Q: I am the trial version user of Taiwan.
And I would like to purchase the product "Deluxe Menu & DeluxeTree & Deluxe Tabs Developer License with JavaScript Sources" , but there is a question before I purchase.
Is there any extra charges for the version of Deluxe Menu getting upgrade in the future?
for example, v2.4 to v.3.6 ...... and so on.


A: All minor upgrades you'll get for free (for example, 2.4->2.7).
All major upgrades you'll get for free during 1 year (for example, 2.4->3.0).

For example, if there's some major upgrades (1.7 -> 2.0 -> 4.0)you'll get them for free during one year.

But if there'll be no major upgrades during some period (2.72 -> 2.81 -> 2.92). And after 3 year, for example, there will be major upgrade to 3.0. So you can upgrade for free.

We can offer you some discount for the major upgrade after one year.