Recent Questions
Q: I created a custom error page for a site, but the menu would not display.
I found that this was due to the erroneous "current directory" in the bad link test, for a non-existent directory.
which is: level2/level3/
I changed the script code from:
<script type="text/javascript"> var dmWorkPath = "DMworkfiles/";</script>
<script type="text/javascript" src="DMworkfiles/dmenu.js"></script>
to:
<script type="text/javascript"> var dmWorkPath = "DMworkfiles/";</script>
<script type="text/javascript" src="/DMworkfiles/dmenu.js"></script>
adding the "/" before "DMworkfiles/dmenu.js" source reference allowed the .js file to be found in the root directory and the menu would display.
The problem is that the little menu "expansion" arrow .gif cannot be found in the "current working directory" of level2/level3/. just little "blanks" show.
I tried changing:
var dmWorkPath = "DMworkfiles/";
to:
var dmWorkPath = "/DMworkfiles/";
but that did not enable the display of the arrows.
I also had to prefix all of the links in the menu with a "/" to indicate the root directory because of the "current directory" for the bad page.
I hope I have explained the problem sufficiently.
What am I doing wrong or missing here?
A: You can use additional parameters to make menu paths absolute:
var pathPrefix_img = "http://domain.com/images/";
var pathPrefix_link = "http://domain.com/pages/";
These parameters allow to make images and links paths absolute.
For example:
var pathPrefix_img = "http://domain.com/images/";
var pathPrefix_link = "http://domain.com/pages/";
var menuItems = [
["text", "index.html", "icon1.gif", "icon2.gif"],
];
So, link path will be look so:
http://domain.com/pages/index.html
Images paths will be look so:
http://domain.com/images/icon1.gif
http://domain.com/images/icon2.gif
Please, try to use these parameters
Q: I would like to create my own jpeg images and use them as the mouseover-items in the top level cascading menu. I am not talking about the backround. I mean the actual upfront button. I seem to be locked into the size which is the default and would like to change it to width = 180px and height = 45px for each item in the menu. Is there any way to do that?
A: You should create Individual Style and assign it for all top items.
var itemStyles = [
["itemWidth=180px"],
];
var menuItems = [
["Home","testlink.html", "", "", "", "", "0", "", "", ],
["Product Info","", "deluxe-menu.files/icon1.gif", "deluxe-menu.files/icon1o.gif", "", "", "0", "", "", ],
Q: I am trying to create a tab menu and I have some questions. I want a tab menu that has four tabs. Each tab is a different image, the normal and hover state uses the same image and the selected state uses a different image. This will be applied to all four tabs. All the tabs will not have any text on them because the image will already have text on it. This tab menu will not have a submenu but will use <div id> tags to populate information when a certain javascript menu master tab is selected.
I am having difficulty trying to create this type of tab menu to work with the Deluxe Tuner. Each time I try to make an image as a tab that image is applied to all javascript menu master tabs which I do not want. I want each tab to have a different image.
Please advice how I can do this.
A: If you want to use different images you should use Individual ItemStyles and assign them for your tabs.
var bstyles = [
["bitemBackImage=deluxe-tabs.files/style04_n_back.gif,deluxe-tabs.files/style04_s_back.gif, deluxe-tabs.files/style04_s_back.gif","bbeforeItemImage=deluxe-tabs.files/style04_n_left.gif, deluxe-tabs.files/style04_s_left.gif,deluxe-tabs.files/style04_s_left.gif", "bafterItemImage=deluxe-tabs.files/style04_n_right.gif, deluxe-tabs.files/style04_s_right.gif,deluxe-tabs.files/style04_s_right.gif"],
["bitemBackImage=deluxe-tabs.files/style04_2_n_back.gif,deluxe-tabs.files/style04_2_s_back.gif, deluxe-tabs.files/style04_2_s_back.gif","bbeforeItemImage=deluxe-tabs.files/style04_2_n_left.gif, deluxe-tabs.files/style04_2_s_left.gif,deluxe-tabs.files/style04_2_s_left.gif", "bafterItemImage=deluxe-tabs.files/style04_2_n_right.gif, deluxe-tabs.files/style04_2_s_right.gif,deluxe-tabs.files/style04_2_s_right.gif"],
["bitemBackImage=deluxe-tabs.files/style04_3_n_back.gif,deluxe-tabs.files/style04_3_s_back.gif, deluxe-tabs.files/style04_3_s_back.gif","bbeforeItemImage=deluxe-tabs.files/style04_3_n_left.gif, deluxe-tabs.files/style04_3_s_left.gif,deluxe-tabs.files/style04_3_s_left.gif", "bafterItemImage=deluxe-tabs.files/style04_3_n_right.gif, deluxe-tabs.files/style04_3_s_right.gif,deluxe-tabs.files/style04_3_s_right.gif"],
];
var bmenuItems = [
["Item 1","", "", "", "", "", "0", "", "", ], //style1
["Item 2","", "", "", "", "", "1", "", "", ], //style2
["Item 3","", "", "", "", "", "2", "", "", ], //style3
];
Q: I'm facing a problem with "movable menue":
I'd like to use template "data-image-based-1.js" - everytime I try to change it into a movable one, the javascript menu system just blockes and that's it. where do I have to change a setting in order to be able to use this fantastic menue as a movable one?
A: You should set absolute position for the menu when you use movable orfloatable feature:
var absolutePos=1;
var posX="100px";
var posY="100px";