Scroll Loop Menu Cocos2d by Deluxe-Menu.com
Scroll Loop Menu Cocos2d

Menu Screenshots

Scroll Loop Menu Cocos2d Menus Javascript

Features

High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Cost Effective
Vertical Mouse Over Menu Scroll Loop Menu Cocos2d
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Easy Setup
  • De Luxe Tuner. GUI interface to create your scroll loop menu cocos2d menus easily and in no time
  • Sensible menu parameters for manual editing
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed scroll loop menu cocos2d samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Good navigation is an important step to website success. If people can't find their way around the site, they will quickly give up looking and leave, never to return. So, it's absolute vital that your website has a fast, neat, and eye-pleasing navigation.
    Don't allow your website visitors to get lost. Try Deluxe Menu!

Recent Questions

Q: What i need is when the menu item is clicked in the dhtml context menu, it'll run a json the onclick or mouseup event.
Is this possible?

A: You can achieve this by using standard html objects within items, for example:

  var menuitems = [
["<div onContextMenu='your_code_here'>item text</div>", ""]
];

Actually you can use any html code within menuItems.

Q: Is there a way to programmatically specify which tab is selected in the html tabs navigation?

A: You can set "bselectedItem" and "  var bselectedSmItem" parameters based on your link before you call your data file.

For example, move "  var bselectedItem" and "  var bselectedSmItem" parameters from your data file to your code.

<TD vAlign=top align=left>
/* Select Tab */
<script type="text/javascript" language="JavaScript1.2">
  var bselectedItem=   var bselectedSmItem= </script>
<SCRIPT src="data.js" type=text/javascript></SCRIPT>
</TD>

You should define seltabs and selsmtabs using server side script.

You can also set it on every page before you call data.js file, for example:

<TD vAlign=top align=left>
/* Select Tab */
<script type="text/javascript" language="JavaScript1.2">
  var bselectedItem=4;
  var bselectedSmItem=3;
</script>
<SCRIPT src="data.js" type=text/javascript></SCRIPT>
</TD>

Q: I am evaluating your Deluxe Menu. I see there are many different template designs. Is it possible to create a custom image to be used as the base image for the main javascript pull down menu? If, so how is it done? Or is it mandatory to use the templates available? I would like to have a larger image for the main javascript pull down menu. Most templates have very small and thin images.

A: No, it is not mandatory to use templates.

You can use your own images. Try to use the following javascript pull down menu parameters:

  var menuBackImage="";
  var menuBackRepeat="repeat";
  var itemBackImage=["",""];

And Individual Item Style and Individual Submenu Styles.



Q: Is it possible to keep the main menu highlightedcorresponding to the page you are in? So, if you're on a specific page that button on the menu will automatically be highlighted.
I searched the FAQ on your site and it gave me something about "Special Parameters" that didn't make sense to me...


A: You should set a pressed item using Javascript API:

function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)

Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.