Menu En Java Tipo Iphone by Deluxe-Menu.com
Menu En Java Tipo Iphone

Menu Screenshots

Menu En Java Tipo Iphone Javascript Popup Menu Samples

Features

Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Javascript Coolmenus Menu En Java Tipo Iphone
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Easy Setup
  • De Luxe Tuner. GUI interface to create your menu en java tipo iphone menus easily and in no time
  • Sensible menu parameters for manual editing
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed menu en java tipo iphone samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Use images for backgrounds of submenus and items, icons, arrows. Using web images you can create menus completely based on graphics.
  • Design both horizontal and vertical menus and submenus with any amount of menus on a single page.
  • Place any HTML code inside the menu item - be it a flash-object, form, picture, or text. This ability lets you to build various menus of any complexity.
  • Submenus can be shown in 4 ways: - From left to right and also from left to right + upwards. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).

Recent Questions

Q: I was wondering if there is a way to disable links in the dhtml context menu on a page.


A: To disable your menu items you should set the following parameter to disable all items:

  var itemTarget="_";

Or you can disable items individually.

["Home","testlink.html", "", "", "", "_", "", "", "", "", "", ], //disabled
["Product Info","", "", "", "", "", "", "", "", "", "", ],
 ["|Features","testlink.html", "", "", "", "_", "", "", "", "", "", ], //disabled
 ["|Installation","", "", "", "", "", "", "", "", "", "", ],

You can also use function dm_ext_changeItem (menuInd, submenuInd, itemInd, iParams)
function to disable items on-the-fly, for example:

dm_ext_changeItem (0, 2, 3, ["", "", "", "", "", "_", "", "", ""]);


Q: I’m setting an after item image as follows (this code was generated by Deluxe Tuner, not by hand/text editor):

  var afterItemImage=["designimgs/btn-ico.gif","designimgs/btn-ico-active.gif"];

  var afterItemImageW=8;

  var afterItemImageH=7;

As you can see, the after item image is not appearing in my access drop down menu – do you have any idea why that would be/how to fix?

A: You should create Individual style and assign it for the top access drop down menu items:

  var itemStyles = [
["itemBackImage=designimgs/blank.gif,designimgs/blank.gif", "beforeItemImage=designimgs/blank.gif,designimgs/blank.gif", "afterItemImage=designimgs/btn-ico.gif,designimgs/btn-ico-active.gif", "beforeItemImageW=1","afterItemImageW=8", "beforeItemImageH=1","afterItemImageH=7","itemBorderWidth=0"],
];



Q: I'm trying to have two separate menus on my web page. I read what was written in your FAQs about multiple menus, but the response was too cryptic.

It seems to me that if the dmWorkPath for each menu is declared separately, then the menus should work separately (with no interaction). I did not find this to be the case.

Do you have more complete information about creating multiple menus on one page? I would like to understand the issues.


A: David, if you want to create multiple menus on one page you should only call several data.js files with the menu.

For example you can see templates.html. You can find this file in the trial package.


Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?

Also, where is it defined that the popup menu is ID 1 ?


A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>