Recent Questions
Q: I need to create a pop-up menu triggered from a flash movie button. Is this possible, and if so, do you have any documentation on this? (coding for flash button, etc)
A: Unfortunately you cannot assign OnClick or OnContextMenu event forflash file.
Q: How I make to insert a code java in the event on click of the button "Ok", when this button is simple tree view?
A: You are able to paste any html code within items.
For example:
var tmenuItems = [
...
["<nobr><FORM method=GET action='http://www.google.com/custom'>
<nput name='as_q' value='searchthe web' size=15 style='font-size:10'> <INPUT type=hidden name=cof
value='LW:144;L:http://domain.edu/images/sulogo.gif;LH:45;AH:center;GL:0;S:http://domain.edu;AWFID:e01cb67b8afe383e;'></form></nobr>","",
"images/icons/search.gif", "", "", "", "", "", "", "", "",],
You should write your own code within tmenuItem.
Q: I can't seem to figure out how to specify the width of individual javascript pulldown menu items. I would like to specify that each menu item on the horizontal take up just 113px regardless of the number of characters in the item. Is there a way of doing that?
A: You should use var itemStyles to set an individual item style. Forexample:
var itemStyles = [
["itemWidth=113px"]
];
var menuItems = [
["text 1", "link", "icon1", "icon2", "tip", "target", "0"],
["text 2", "link", "icon1", "icon2", "tip", "target", "0"],
["text 3", "link", "icon1", "icon2", "tip", "target", "0"],
];
Where "0" - style number in itemStyles that contains the parametersfor items width.
Use Deluxe Tuner GUI to create and assign individual styles.
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!