Vertical Yugop by Deluxe-Menu.com
Vertical Yugop

Menu Screenshots

Vertical Yugop Tree Menu Slide

Features

Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Javascript Menu Con Frame Vertical Yugop
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Easy Setup
  • De Luxe Tuner. GUI interface to create your vertical yugop menus easily and in no time
  • Sensible menu parameters for manual editing



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • You can set the size of the menu in pixels, percent or other units. The menu may have an absolute or relative position (it can be inserted into the table).
  • Use any necessary font of any color, size and font decoration. Create any available type, thickness and color of a menu's frame.Choose any color for backgrounds of submenus and items.
  • Specify various values for padding and spacing for the whole menu and for each separate submenu.
  • You can specify a time for delays in showing or hiding of a submenu. Use special prefixes for image paths and links to make paths absolute.
  • Create separators using your own pictures, size and alignment.

Recent Questions

Q: Thank you for your help, I have downloaded the updated link the .js files are there. I have been using the tuner and was wondering how to change the colors of the main menu bar. I have selected a template that we like (Vista 3, #5), but it isn't quite the right shade of green. I have figured out how to change the colors of all of the "sub" menus, but I don't see where to change the main menu bar. Is this possible, if so, where do I make the change(s)?


A: Top menu items in Vista styles use images as backgrounds. You cannotchange its color in Deluxe Tuner.

You should change the image color. You can do it in any Graph Editor,for example PhotoShop.


Q: Is it possible to not download (pre-load) the images in the javascript menu array (some attributes in the data.js file ..)?

I would like to download them only on rollover on the submenu... I am aware of the ajax version of the menu, but ....

A: Set the following parameter:
  var dm_writeAll=0;

You can also use AJAX feature, see more info here:

http://deluxe-menu.com/ajax-technology-menu-sample.html


Q: Could you also tell me where I should place the images I wish to use in the menu, eg arrows. When I select an image to use they are not appearing in the preview, or when I launch deluxe-menu.html?

A: Please, check images paths within data .js file.
For example, if you have data.js file here:

c:/website/data.js

and your images are stored here:

c:/website/images/

you should set image name so (for example):

  var arrowImageMain = ["images/arrow1.gif", "images/arrow2.gif"];

If you use Tuner, you should save data .js file before you'll selectimages. When you save .js file it means that you set a root directoryfor the project, so Tuner can make all selected images with relativepaths.



Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!