Js Slider Menu by Deluxe-Menu.com
Js Slider Menu

Menu Screenshots

Js Slider Menu Drop Down Menu Download

Features

Easy Setup
  • De Luxe Tuner. GUI interface to create your js slider menu menus easily and in no time
  • Sensible menu parameters for manual editing
Cost Effective
Javascript Menu Development Js Slider Menu
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed js slider menu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Good navigation is an important step to website success. If people can't find their way around the site, they will quickly give up looking and leave, never to return. So, it's absolute vital that your website has a fast, neat, and eye-pleasing navigation.
    Don't allow your website visitors to get lost. Try Deluxe Menu!

Recent Questions

Q: I want to set links in a text, which opens html pop up window and not to open the Window on start.

A: You can specify the ID of the element you want to click on.
Actions sections in Deluxe Tuner, onClick parameter.

1) You can show the popup window when you hover, click or mouseout on some elements on yourpage.
For example you have:

<p><img border="0" src="images/submenu-bg.gif" width="170" height="29" id="open_popup"></p>

So, in Deluxe Tuner you should enter 'open_popup' object ID in the onMouseOver,onClick or onMouseOut fields.

Actually you can assign id to any object on your page:
add id="open_popup" for <a>, <div>, <img> ... tags.

2) You can also use deluxePopupWindow.open() function to open the popups.

More info about deluxePopupWindow.open() function you can find:
http://deluxepopupwindow.com/window-installation-info.html

function deluxePopupWindow.open("winID", "content", "header", "param", "skin", "contentType")

Use another winID (first parameter) than you have in your data file
if you don't want to close 1-st popup window or use thesame winID=win if you want to close 1-st popup.

content - will be the path to the file you want to load in your popup (files/test.html)
skin - is the name of your skin (default in my example)
contentType - set this parameter to iframe.

Q: Two questions. First I get a "Error! Skin Load!" popup when my onmouseover popup window loads.
I see references to "skin.js". Is this supposed to be generated?

Secondly.

I am being really dense. I would like to use Deluxe Popup Windows in response to a mouse click on a picture. So far with deluxe Menu, I just put a statement like this:

<script type="text/javascript" src="rvmonitor.js"></script>
where I wanted the menu to show up. The web page loads and the Deluxe Menu displays.

I have managed to make the onmouseover popup window appear by using that code, the web page loads and the popup loads (with the skin error).

I know how to get a larger picture from a smaller one like this:

<a href="../images/Tige/CabinetMod/Tige_CabinetMod04.JPG">
<img class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasketmount">></a>

I just don't know how to put the rvmonitor.js into the <a href...></a> function. Could I have a simple example?

A: See, to install Deluxe Popup Window you should call two .js files onyour page:

<head>
...
<script type="text/javascript" src="deluxe-popup-window.files/dpopupwindow.js"></script> //engine file
</head>
<body>
...
<script type="text/javascript" src="deluxe-popup-window.js"></script> //data file
...
</body>

Copy deluxe-popup-window.files folder and deluxe-popup-window.js fileinto the same folder with your html page.

To open your window on mouse click you should do the following things:

<a title="Click to open the window" href="javascript:;"onclick="deluxePopupWindow.open('win', '<img class=\'border0\'src=\'../images/Tige/CabinetMod/Tige_CabinetMod04.JPG\' alt=\'Gasketmount\'>', 'Full Image', 'width=180,height=270,resizable,scrollbars=no,middle,right,fade-effect', 'windowsvista_graphite')"><imgmount\'>class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasket mount"></a>.


Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!


Q: Could you please explain how to increase the height of our javascript menu submenu links to 18 or 20 px each?

A: You can create Individual submenu style and assign it to the firstitem in each submenu.

  var menuStyles = [
["menuBackColor=transparent","menuBorderWidth=1","itemSpacing=1","itemPadding=0px 5px 0px 5px"],
["itemPadding=5px 2px 5px 2px"],
];

  var menuItems = [

["Advanced Taser Guns","http://www.defenseproducts101.com/tasers.html", "", "", "", "", "0", "", "", "", "", ],
 ["|Advanced Taser Guns","http://www.defenseproducts101.com/tasers.html", "", "", "", "", "", "1", "", "", "", ], //assign style