Js Sidemenu by Deluxe-Menu.com
Js Sidemenu

Menu Screenshots

Js Sidemenu Javascript Layers Samples

Features

Cost Effective
Easy Setup
  • De Luxe Tuner. GUI interface to create your js sidemenu menus easily and in no time
  • Sensible menu parameters for manual editing
Horizontal Css Javascript Flyout Menu Js Sidemenu
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Good navigation is an important step to website success. If people can't find their way around the site, they will quickly give up looking and leave, never to return. So, it's absolute vital that your website has a fast, neat, and eye-pleasing navigation.
    Don't allow your website visitors to get lost. Try Deluxe Menu!

Recent Questions

Q: Will all your navigation bar examples work cross-frame?

A: See how should you create cross frame menu:

1. To initialize the cross frame menu call dm_initFrame()
function instead of standard dm_init() function within data.js file:

dm_initFrame(framesetID, mainFrameInd, subFrameInd, orientation);

framesetID - id attribute of the frameset;
mainFrameInd - index of the main frame (where the top-menu is placed), >=0;
subFrameInd - index of the subframe (where the submenus will be shown), >=0;
orientation - frame orientaion: 0 - top-to-bottom, 1 - left-to-right; 2 - bottom-to-top; 3 - right-to-left.

So you should create your menu in Deluxe Tuner, save it.
Create html file with your frame set.

Set ID for the first frameset:
<FRAMESET id=frmSet rows=220,*>
<FRAME id=frame1 src="Deluxe Menu Samples_files/cross-frame-horizontal-1.htm"> //menu frame
<FRAME id=frame2 name=frame2 src="Deluxe Menu Samples_files/testlink.htm"> //content frame
</FRAMESET>

Then you should open your data file in any text editor and change
dm_init(); for example to dm_initFrame("frmSet", 0, 1, 0);

You'll find more info here:
http://deluxe-menu.com/cross-frame-mode-sample.html

Q: Is it correct that in javascript treeview menu you can specify your target as a different frame?

A: Yes, you can specify frame name as the target in Deluxe Tree:

  var titemTarget="frame";



Q: How can I open the links that I created for the web drop menu /sub-menu on the same window (not on a new window)

A: You can set target parameter for all items:
  var itemTarget="_self";

or for each item individually:
["","testlink.htm","http://images.myregistry.com/images/myregistry/tabs/thingstodo.gif", "http://images.myregistry.com/images/myregistry/tabs/thingstodo1.gif", "Home Tip","_self", "0", "0", , ],



Q: When we use dhtml menus on our pages it appears behind Flash objects.

A: You should add "opaque" parameter for <object> and <embed> tags.

See, how you should install flash on your pages.

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" height="150" width="732" name="if-header">
<param name="movie" value="images/flash/if-header.swf">
<param name="quality" value="best">
<param name="play" value="true">
<param name="wmode" value="opaque">
<embed height="150" name="if-header" pluginspage="http://www.macromedia.com/go/getflashplayer" src="images/flash/if-header.swf"
type="application/x-shockwave-flash" width="732" quality="best" wmode="opaque" play="true">
</object>