Recent Questions
Q: I want to use your menu to create a javascript menu bars like effect in my application. For that I need only the images in the menu items and sub menu items(no text).
And I also want to enable disable toolbar items dynamically depending on the flow in my web application.
I could not find any help for the javascript API on your site that changes the menu dynamically.
A: Our menu is very flexible, so you'll be able to implement any menusystem you want, see for example:
http://deluxe-menu.com/data-templates/xp-style-taskbar-template-sample.html
http://deluxe-menu.com/data-templates/xp-style-1-template-sample.html
>> I could not find any help for the javascript API
Please see this:
http://deluxe-menu.com/functions-info.html
http://deluxe-menu.com/dynamic-functions-sample.html
Q: Your floatable menu only works for deluxe menu and not cool tab menu.
Is this feature available or no? I put floatable menu = 1 and it does not do anything.
A: Floatable feature in cool tab menu works only with absolute position:
var babsolute=1;
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>
Q: I have been mostly creating my menus by starting with a template file that has the features I need, and then modifying that file by hand (as opposed to using the Tuner program). In this case I am using data-vista-01.js.
When I load my html file that has references to the necessary resources (e.g. .js, gif, etc) in a directory that has the Images folder and Menu folder copied directly from the installed Deluxe Menu program directories, I get what I want.
This is perfect. But I think to myself, surely I don't need all the .js files from the Menu directory, nor do I need all the .gif files from the Images directory, so I started deleting those files one at a time, until I got to the point where Images contained only the Vista1 folder + the empty.gif file, and the Menu folder contained only dmenu.js. My menu now not working.
I'm guessing that some graphic files need to draw the top-level menu bar are missing. But which ones?
So my question is, what files do I really need? Is this something the documentation describes, and if so where?
I hope I don't have to include the full contents of the Menu and Images folder, as they are quite large.
A: Unfortunately, you should add all need images manually.
We'll try to correct it soon.
You can open your data.js file and see what images you're using in themenu and copy tese images into your folder.
You should also change the following parameter:
var pathPrefix_img="";
There is no need to use all engine files for the menu.
Description of files you can find here:
http://deluxe-menu.com/description-of-files-info.html