Javascript Image Based Dropdown Menu by Deluxe-Menu.com
Javascript Image Based Dropdown Menu

Menu Screenshots

Javascript Image Based Dropdown Menu Dhtml Contextmenu

Features

Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed javascript image based dropdown menu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Cost Effective
Dhtml List Javascript Image Based Dropdown Menu
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Easy Setup
  • De Luxe Tuner. GUI interface to create your javascript image based dropdown menu menus easily and in no time
  • Sensible menu parameters for manual editing



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Build right-click menus for your site. For this purpose you should appoint a peculiar method for the object you want. The current X,Y of the mouse pointer or your own ones can be used for the context menu.
  • Design menus absolutely based on CSS (Cascading Style Sheets). It is possible to apply the personal CSS styles for every elements of the menu.
  • When the submenu is bigger than the visible page area, the size of submenu will be automatically decreased. To view all the submenu items you do not need to use scrollbars or something like that - just put your mouse to the bottom of a submenu and it will be automagically scrolled! You can also define width and height for each submenu.

Recent Questions

Q: Do you have any tutorials on how to use dropdown menu maker?

A: Unfortunately we don't have step by step tutorial yet.
We'll try to create it in the nearest time.

1. Create your menu in Deluxe Tuner.

When you open Deluxe Tuner you can click "File/New"
and add items and subitems using buttons "Add Item" and "Add Subitem" on
the main window.

You should set items and subitems parameters on the "Item Parameters"
window.
See also other parameters for the menu on the main window.

More info about menu parameters you can find on our site
http://deluxe-menu.com/parameters-info.html
http://deluxe-menu.com/menu-items-info.html

You can also use Individual Styles for items and subitems
http://deluxe-menu.com/individual-item-styles-info.html
http://deluxe-menu.com/individual-submenu-styles-info.html

2. You should install the menu on your page.
You can click, for example, File/Export to HTML.

So, you'll have folder with all engine files and images
("deluxe-menu.files/" folder by default), deluxe-menu.html file and
data-deluxe-menu.js file with all menu parameters.

Open deluxe-menu.html file in any text editor and copy several rows of
code into your page (for example index.html page of your website).

Copy and paste several rows into your html page (index.html).

<head>
...
<!-- Deluxe Menu -->
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript">  var WorkPath="deluxe-menu.files/";</script>
<script type="text/javascript" src="deluxe-menu.files/dmenu.js"></script>
...
</head>

<body>
...
<table>
<tr><td><script type="text/javascript" src="deluxe-menu.files/data-deluxe-menu.js"></script></td></tr>
//data-deluxe-menu.js - data filecreated inDeluxe Tuner.
</table>
...
</body>

You should also copy "deluxe-menu.files/" folder with all engine files
dmenu.js
dmenu_add.js
dmenu_dyn.js
dmenu_key.js
dmenu_cf.js
dmenu_popup.js
dmenu_ajax.js
dmenu_search.js
and data-deluxe-menu.js file into the same folder with your index.html page.

Try that.



Q: Hello, I am trying out your dhtml menu and would like to load an iframe into one of the menus, how would I go about this?


A: If you want to insert <iframe> object inside a menu item you can do following things.

You can paste any html code into menu items, for example:

["item text <iframe src="link"></iframe>", link, ...]


Q: Now I experiences a problem with the Danish letters in dhtml menue.
I have changed the letters in the scriptfile - but this does not work.
Have we a problem with Danish letters?

A: Please, check that you've set "Tools/Use utf8 encode".

Notice that you should have UTF8 charset on your page too:

<meta http-equiv="Content-Type" content="text/html" charset="UTF-8">

You can also use another charset on your html page and open your data file in text editor,
enter thissymbols and save data file in the way you save your html page.

Notice that you should turn off "Tools/Use utf8 encode" setting in
order to open your data file correctly in Deluxe Tuner.



Q: Where do I increase the width of the javascript menu bars for each entry? Some of my links are a bit longer than the image and it's causing it to use part of another gif to cover it. Sorry not sure if I even explained that right. Let me know if this makes sense.

A: I suppose that you're using Vista style templates.

The width of vista images is 94px. If the width of your menu itemis wider than 94px you should correct the width of the images in anygraph editor, for example in Photoshop. You should set the width ofthese images 120px and set the following parameter:

  var itemStyles = [
["itemWidth=120px","itemBackColor=transparent,transparent","itemBorderWidth=0","fontStyle=bold 10pxTahoma","fontColor=#FFFFFF,#F8FF95","itemBackImage=columbine.files/btn_orange.gif,columbine.files/btn_orange2.gif"],
];

You can also try to use the following parameter to use combinedbackground for your items:

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';