Recent Questions
Q: I have read your http://deluxe-tree.com/whats-new-info.html.
And really I do not understand this phrase:
- Item ID format has changed. It depends on the parent ID = [parent ID]i[item index].
Examples: for the first level dtree _0i0, dtree_0i1..., for the second level dtree_0i1i0,dtree_0i1i1, dtree_0i1i2...
Where do I fill in?
Do I have to rename my cascading menu titles?
A: Actually you shouldn't change anything.
This info is for the customers who use these indexes (dtree_0i1i2) only.
Q: I do not see any samples of the code and pages necessary for the drop down menu js works in a cross frame..
A: You should create your menu in Deluxe Tuner, save it.
Create html file with your frame set.
Set ID for the first frameset:
<FRAMESET id=frmSet rows=220,*>
<FRAME id=frame1 src="Deluxe Menu Samples_files/cross-frame-horizontal-1.htm"> //menu frame
<FRAME id=frame2 name=frame2 src="Deluxe Menu Samples_files/testlink.htm"> //content frame
</FRAMESET>
Then you should open your data file in any text editor and change
dm_init(); to dm_initFrame("frmSet", 0, 1, 0);
Q: Hi - I'm using Deluxe Tuner/Menu version 2.0 and wanted to know if it's possible to set the status bar messages to something other than the link text from the menu items that it currently picks up?
A: You should set parameter:
statusString="tip";
Text in a browser's status bar when you put a pointer over an item. Values:
"link" - show item link;
"text" - show item text;
"tip" - show item tip.
With another value shows specified value.
Info about this parameter you can find here
http://deluxe-menu.com/parameters-info.html
Q: I'm facing a problem with "movable menue":
I'd like to use template "data-image-based-1.js" - everytime I try to change it into a movable one, the javascript menu system just blockes and that's it. where do I have to change a setting in order to be able to use this fantastic menue as a movable one?
A: You should set absolute position for the menu when you use movable orfloatable feature:
var absolutePos=1;
var posX="100px";
var posY="100px";