Javascript Sidebar Menu by Deluxe-Menu.com
Javascript Sidebar Menu

Menu Screenshots

Javascript Sidebar Menu Drag Down Menu Html Form

Features

Cost Effective
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed javascript sidebar menu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Menu Deroulant Javascript Sidebar Menu
Easy Setup
  • De Luxe Tuner. GUI interface to create your javascript sidebar menu menus easily and in no time
  • Sensible menu parameters for manual editing
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
  • Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
  • Create both horizontal and vertical menus and submenus with any amount of menus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions

Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?

Also, where is it defined that the popup menu is ID 1 ?


A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>



Q: I am having some difficulty dynamically adding items to a tree javascript and menu.

I have a menu with one "root" item. I see the use of the "+" symbol within the item name. I do not see any documentation regarding this symbol, only "|". Can you explain?

If I have one menu with this one "root" node, how would I add an subitem to this root node?

Here is my code so far, but the inserted items appear to be at the same level as the root node.

  var rootItem = dtreet_ext_getItemIDByIndex ( 0,0 );

  var menuItem = new Array(10);
for (   var i = 0; i < producers.length; i++ )
{
  var producer = producers[ i ];
menuItem[0] = producer.name;

dtreet_ext_insertItem ( 0, 0, i + 1, menuItem );

A: See dtreet_ext_insertItem () function has the following parameters:

function dtreet_ext_insertItem (menuInd, parentItemID, itemInd, itemParams)

Creates a new item and inserts it into a specified position.
menuInd - index of a javascript and menu on a page, >= 0.
parentItemID - ID property of an item.<, >= 0.
itemInd - index of a new item within the javascript and menu, >= 0.
itemParams - item parameters.

Notice that parentItemID is the Id property of the parent item (notindex). If you want to add top items you should set parentItemID=0.

itemInd - you should use this parameter if you want to add item in thespecific place, for example set itemInd=5 if you want to add itembefore the existing item with itemInd=5.
If you set itemInd=null the new item will be added at the end of this submenu and its index will be added automatically.



Q: What window do I go to in the dhtml menu creater to add the hyperlinks target??? I created menus and submenu but I don't know how to add the hyperlinks to them?

A: You should add links and target in Deluxe Tuner in "ItemParameters" window. See the attached example.To set target for all items you should use the following parameter("Common" section):  var itemTarget="_self";



Q: The xml drop down menu gets at the back of the flash..Can you tell us the problem?

A: You can try to add the following parameters for flash objects:

<PARAM NAME=wmode VALUE=opaque> and WMODE="opaque" for <EMBED>

It allows to overlap a flash movie by other layers.

For example:
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" WIDTH="120" HEIGHT="40">
<PARAM NAME=movie VALUE="data-samples/flash-deluxe-menu.swf">
<PARAM NAME=quality VALUE=best>
<PARAM NAME=bgcolor VALUE=#FFFFFF>
lt;param name="wmode" value="opaque">
<EMBED src="data-samples/flash-deluxe-menu.swf" quality=best wmode="opaque" bgcolor=#FFFFFF WIDTH="120" HEIGHT="40"NAME="data-samples/flash-deluxe-menu" TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer">
</EMBED>
</OBJECT>