Menu Iphone Javascript by Deluxe-Menu.com
Menu Iphone Javascript

Menu Screenshots

Menu Iphone Javascript Dhtml Hover Menu

Features

Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Javascript Menu Over Menu Iphone Javascript
Easy Setup
  • De Luxe Tuner. GUI interface to create your menu iphone javascript menus easily and in no time
  • Sensible menu parameters for manual editing
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed menu iphone javascript samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Setup menu parameters manually or using De Luxe Tuner. Then add some rows of a code within html page code and your menu is ready!
  • Use special Java Script methods for: Dynamic changing of items (link, text, icons, arrows and even individual style!). Addition/removing of items or submenus. Disabling and enabling menu items. Getting the info on every submenu, menu, and items. Changing appearance of items. Other coding tricks.
  • Cross-frame mode lets you to construct full-featured dhtml menus on the pages with frames. But for all that frame set it's not necessary to insert any additional code into all the pages - just specify several extra menu parameters.
  • Ability to handle the menu from the keyboard via keystrokes.

Recent Questions

Q: When I use API like <script>dm_ext_deleteItem(0, 0, 0);</script> it works fine in my first dhtml drop down menu code (menu.js) but I'm unable to reach second one (menu_gauche.js). I’ve tried this : <script>dm_ext_deleteItem(1, 0, 0);</script> and the page came’s out with a JavaScript error on that line. I’ve read on your side about dm_ext_deleteItem api and the first parameter is for menu Id … If there anything that I have forgot ??

A: You cannot use the following function for the tree menu:

dm_ext_deleteItem(1, 0, 0);

There is no such function there:

You should use

dtreet_ext_deleteItem (0, 0)

for the tree menu, see more info:
http://deluxe-tree.com/functions-info.html

You should set menuInd=0 if you have only one dhtml drop down menu code on your page.



Q: Could I create a function that displays thetab that the user clicked in the left tab menu.
These tabs are all within the same window, sothe page will always be the same.
Just need a function to make differenttabs appear.

A: Unfortunately Deluxe Tabs doesn't support API functions now.

You can use the following function to open specific tab:
dtabs_itemClick(menuInd,itemInd);
where
menuInd - index of a tab menu on a page, >= 0.
itemInd - index of a item, >=0.

For example:

<DIV onClick="dtabs_itemClick(0,2)" style="width: 200px; border: 2px solid #000;">Click to open the third tab</DIV>

Q: I would like, that not only the text is represented differently when dhtml nav menu item is expanded, also the Icon separates before it at the side where I am.

iconarrs.gif is not right
iconarrs_aktiv.gif is right

How do I solve that?

A: You should set arrow for expanded state

   ["||Seite 1","seite1.htm", "deluxe-tree.files/iconarrs.gif", "", "deluxe-tree.files/iconarrs_aktiv.gif", "Seite 1", "_self", "", "", "", ],
   ["||Seite 2","seite2.htm", "deluxe-tree.files/iconarrs.gif", "", "deluxe-tree.files/iconarrs_aktiv.gif", "Seite2", "_self", "", "", "", ],
   ["||Seite 3","seite3.htm", "deluxe-tree.files/iconarrs.gif", "", "deluxe-tree.files/iconarrs_aktiv.gif", "Seite3", "_self", "", "", "", ],




Q: I am trying to follow your directions on how to load the application and I am completely lost as to what I need to do.
Do you have instructions on how operate the application; I am having a very difficult problem trying to maneuver around.
I am looking to create css vertical tabs, and the tabs are my personal images and I want to place html text into tabs.


A: To set your own images for tabs you should use the following
parameters (see how we created images in the attached example):

  var bitemBackImage=["img/styleIE7_n_back.gif","img/styleIE7_o_back.gif","img/styleIE7_s_back.gif"];
  var bbeforeItemImage=["img/styleIE7_n_left.gif","img/styleIE7_o_left.gif","img/styleIE7_s_left.gif"];
  var bafterItemImage=["img/styleIE7_n_right.gif","img/styleIE7_o_right.gif","img/styleIE7_s_right.gif"];

You can also use a whole images for you tabs you should use only
  var bitemBackImage=["img/styleIE7_n_back.gif","img/styleIE7_o_back.gif","img/styleIE7_s_back.gif"];

Set the dimensions of the menu here:
  var bmenuWidth="600px";
  var bmenuHeight="33px";


See in Deluxe Tabs there are two modes:

1.   var tabMode=0;
You can create only one level of tabs and assign Object Id's of the
DIV's to show when you click on the tab.

["XP Tab 1","content1", "", "", "", "", "", "", "", ],
["XP Tab 2","content2", "", "", "", "", "", "", "", ],
["XP Tab 3","content3", "", "", "", "", "", "", "", ],
["XP Tab 4","content4", "", "", "", "", "", "", "", ],

2.   var tabMode=1;
You can assign only links in this mode.
You should create top level items with subitems.

["XP Tab 1","", "", "", "", "", "", "", "", ],
 ["|Link 1_1","http://deluxe-tabs.com", "", "", "", "", "0", "", "", ],
 ["|Link 1_2","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 1_3","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 1_4","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 1_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 2","", "", "", "", "", "", "", "", ],
 ["|Link 2_1","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_2","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_3","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_4","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 3","", "", "", "", "", "", "", "", ],
 ["|Link 3_1","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_2","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_3","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_4","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_5","testlink.htm", "", "", "", "", "0", "", "", ],

You can use Object ID as well as Link in both modes. Use the following prefixes within item's link field:
"object:" - means that there is object id after it;
"link:" - means that there is a link after it.
"javascript:" - means that there is a javascript code after it, for example:javascript:alert(\'Hello!\')

So, you should write for example:

 ["|Link 1_1","object:Content1_1", "", "", "", "", "0", "", "", ],