Recent Questions
Q: Sorry to bother you again, but we've done everything suggested in your fix regarding flash obscuring the multiple drop down menu, but we're still having the same problem in Firefox.
We've - set the parameter in the data file to - var dmObjectsCheck=1;
We've added the following to the start of the data file -
function dm_ext_ruleObjectHide()
{
return false;
}
We've embeded the flash as suggested to -
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"
height="150" width="732" name="if-header">
<param name="movie" value="images/flash/if-header.swf">
<param name="quality" value="best">
<param name="play" value="true">
<param name="wmode" value="opaque">
<embed height="150" name="if-header"
pluginspage="http://www.macromedia.com/go/getflashplayer"
src="images/flash/if-header.swf"
type="application/x-shockwave-flash" width="732" quality="best"
wmode="opaque" play="true">
</object>
But still our multiple drop down menu sits behind the flash. Are we missing something else?
A: See it is necessary to have opaque parameters in <object> and <embed>tags to display submenus correctly in Firefox.
So, you should open .js file for your flash and find "embed" and"object" words.
And add opaque parameters, for example:
swfNode = '<embed type="application/x-shockwave-flash" wmode="opaque" src="'+ this.getAttribute('swf') +'" width="'+ this.getAttribute('width') +'" height="'+ this.getAttribute('height') +'"';
swfNode += ' id="'+ this.getAttribute('id') +'" name="'+ this.getAttribute('id') +'" ';
var params = this.getParams();
for( var key in params){ swfNode += [key] +'="'+ params[key] +'" '; }
var pairs = this.getVariablePairs().join("&");
if (pairs.length > 0){ swfNode += 'flashvars="'+ pairs +'"'; }
swfNode += '/>';
} else { // PC IE
if (this.getAttribute("doExpressInstall")) {
this.addVariable("MMplayerType", "ActiveX");
this.setAttribute('swf', this.xiSWFPath);
}
swfNode = '<object id="'+ this.getAttribute('id') +'" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="'+ this.getAttribute('width') +'" height="'+ this.getAttribute('height') + '">';
swfNode += '<param name="movie" value="'+ this.getAttribute('swf') +'" /> <param name="wmode" value="opaque"> ';
var params = this.getParams();
for( var key in params) {
swfNode += '<param name="'+ key +'" value="'+ params[key] +'" />';
}
Q: How can I open the link in a new window with your DHTML MENU?
A: Please, try to set that parameter in your data.js file:
var itemTarget="_blank";
Q: We'd like to underline dhtml pop up menu items on hover but we can't do it with those spaces.
A: To set align for the one dhtml pop up menu item only you can use the following method:
instead of
["email a temp expert ","email.html", "", "", "", "", "15", "", "", "", "", ],
you can write:
["<div align=left>email a temp expert</div>","email.html", "", "", "", "", "15", "", "", "", "", ],
and set fontDecoration=none,underline style for this item:
["itemWidth=248px","itemHeight=41px","itemBackImage=dd-data.files/emailatemp.JPG,dd-data.files/emailatemp.JPG","fontStyle='bold 11px Arial',''","fontColor=#005D8C,#002030","fontDecoration=none,underline"],
Q: I have been mostly creating my menus by starting with a template file that has the features I need, and then modifying that file by hand (as opposed to using the Tuner program). In this case I am using data-vista-01.js.
When I load my html file that has references to the necessary resources (e.g. .js, gif, etc) in a directory that has the Images folder and Menu folder copied directly from the installed Deluxe Menu program directories, I get what I want.
This is perfect. But I think to myself, surely I don't need all the .js files from the Menu directory, nor do I need all the .gif files from the Images directory, so I started deleting those files one at a time, until I got to the point where Images contained only the Vista1 folder + the empty.gif file, and the Menu folder contained only dmenu.js. My menu now not working.
I'm guessing that some graphic files need to draw the top-level menu bar are missing. But which ones?
So my question is, what files do I really need? Is this something the documentation describes, and if so where?
I hope I don't have to include the full contents of the Menu and Images folder, as they are quite large.
A: Unfortunately, you should add all need images manually.
We'll try to correct it soon.
You can open your data.js file and see what images you're using in themenu and copy tese images into your folder.
You should also change the following parameter:
var pathPrefix_img="";
There is no need to use all engine files for the menu.
Description of files you can find here:
http://deluxe-menu.com/description-of-files-info.html