Jbutton Mouse Over Effects Example by Deluxe-Menu.com
Jbutton Mouse Over Effects Example

Menu Screenshots

Jbutton Mouse Over Effects Example Collapsible Frame Javascript

Features

High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Easy Setup
  • De Luxe Tuner. GUI interface to create your jbutton mouse over effects example menus easily and in no time
  • Sensible menu parameters for manual editing
Dhtml Tree Drag Jbutton Mouse Over Effects Example
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed jbutton mouse over effects example samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Cost Effective
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Use a mouse to move a menu as a usual window. Also you can create the menu where each submenu can be "separated" from the menu (MS Office toolbar-like mode).
  • When the page is scrolled the menu remains visible. The menu can "float" along one or two coordinate axes.
  • There can be multilevel menus - create as many rows of the menu as necessary. Any submenu in its turn can include different number of columns.

Recent Questions

Q: Hi, just a quick question, is it possible to change which tab is displayed when the page is first rendered.

For instance, if you have 4 tabs, going right to left, can you load the css menu tabs with the second tab being displayed first?


A: See, if you use Tab Mode
  var tabMode = 1;

  var bselectedItem = 0; //main items
  var bselectedSmItem = -1; //submenus

If you use
  var tabMode = 0;
  var bselectedItem = 0;

See, the ID of the item starts with 0.

So, if you use TabMode (  var tabMode=1;):

  var bselectedItem = 4;

["-", ] - separator, ID = 0
["Mac Tab 1", "content1"], ID = 1
["Subitem1","testlink.html",] ID = 2
["Subitem2","testlink.html",] ID = 3
["Mac Tab 2", "content2"], ID = 4 // selected tab
["Subitem1","testlink.html",] ID = 5
["Subitem2","testlink.html",] ID = 6
["Mac Tab 3", "content3"], ID = 7
["Subitem1","testlink.html",] ID = 8
["Subitem2","testlink.html",] ID = 9
["Mac Tab 4", "content4"], ID = 10
["Subitem1","testlink.html",] ID = 11
["Subitem2","testlink.html",] ID = 12

If you use tabs (  var tabMode=0;):

  var bselectedItem = 2;

["-", ] - separator, ID = 0
["Mac Tab 1", "content1"], ID = 1
["Mac Tab 2", "content2"], ID = 2 // selected tab
["Mac Tab 3", "content3"], ID = 3
["Mac Tab 4", "content4"], ID = 4


Q: I have been mostly creating my menus by starting with a template file that has the features I need, and then modifying that file by hand (as opposed to using the Tuner program). In this case I am using data-vista-01.js.

When I load my html file that has references to the necessary resources (e.g. .js, gif, etc) in a directory that has the Images folder and Menu folder copied directly from the installed Deluxe Menu program directories, I get what I want.

This is perfect. But I think to myself, surely I don't need all the .js files from the Menu directory, nor do I need all the .gif files from the Images directory, so I started deleting those files one at a time, until I got to the point where Images contained only the Vista1 folder + the empty.gif file, and the Menu folder contained only dmenu.js. My menu now not working.

I'm guessing that some graphic files need to draw the top-level menu bar are missing. But which ones?
So my question is, what files do I really need? Is this something the documentation describes, and if so where?

I hope I don't have to include the full contents of the Menu and Images folder, as they are quite large.


A: Unfortunately, you should add all need images manually.
We'll try to correct it soon.
You can open your data.js file and see what images you're using in themenu and copy tese images into your folder.

You should also change the following parameter:

  var pathPrefix_img="";

There is no need to use all engine files for the menu.
Description of files you can find here:
http://deluxe-menu.com/description-of-files-info.html


Q: Can I create a pop up using javascript that fly's out after 10 seconds.

Please advise.

A: Create popup window and set openAfter=10 parameter to it.
You can find this parameter in 'Actions' section.


Q: The button menu is on the top of the screen but it has lines through each of the menus just after the words and before the arrow on each of them.
I have stretched the menu out tocover the whole of the top of the page but i need to get these lines out of the menu.

Can you please help me with this problem


A: See images in Vista Templates have the fixed width and height (92 x21):

  var itemStyles = [

["itemWidth=92px","itemHeight=21px","itemBackColor=transparent,transparent","itemBorderWidth=0",
"fontStyle=normal 11px Tahoma","fontColor=#3A3A3A,#000000","itemBackImage=data-vista-2-04.files/btn_olive.gif,data-vista-2-04.files/btn_white.gif"],
];

When items text is too long you can have such effect.

You can try to use combined background for your items, for example:

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif