Recent Questions
Q: Expandable javascript menu doesn't actually affect the plus/minus icon I have specified. Any ideas?
A: It is not correctly to add expand/collapse buttons into the iconfield, they won't work. You should add icons there.
To add expand/collapse buttons you should use the followingparameters:
var texpandBtn=["img/expandbtn.gif","img/expandbtn.gif","img/collapsebtn.gif"];
var texpandBtnW=14;
var texpandBtnH=14;
var texpandBtnAlign="left";
Q: I can not figure out how you put the arrow that shows there's more information in the php drop down menu?
I tried and tried to figure it out where you add this .gif file?
A: You should set the following parameters in your data.js file:
var arrowImageMain=["deluxe-menu.files/arrowmain.gif","deluxe-menu.files/arrowmaino.gif"];
//Normal and mouseover arrow images for top-level items.
var arrowImageSub=["deluxe-menu.files/arrowsub.gif","deluxe-menu.files/arrowsubo.gif"];
// Normal and mouseover arrow images for submenu items.
You can set these parameters in Deluxe Tuner also:
Open 'Icons' section in the main window and set var arrowImageMain and var arrowImageSubparameters.
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>
Q: I am interested in your Deluxe Tree Menu. For testing purposes, i downloaded the trial version of your software, but realized that the Textboxes an comboboxes, as shown in the samples on your website, are not included in the demo version. As i am interested in right this feature, could you please tell me where i can find more information about how creating such input boxes in the css expanding menu, and maybe also if there is a possibility to change the menu and write the changed one into a database?
A: You are able to paste any html code within items.
For example:
var tmenuItems = [
...
["||<nobr><FORM method=GET action='http://www.google.com/custom'><input name='as_q'
value='searchthe web' size=15 style='font-size:10'> <INPUT type=hidden name=cof
value='LW:144;L:http://domain.edu/images/sulogo.gif;LH:45;AH:center;GL:0;S:
http://domain.edu;AWFID:e01cb67b8afe383e;'></form></nobr>","",
"images/icons/search.gif", "", "", "", "", "2", "", "", "",],
Try that.