Free Dhtml Tab Menu by Deluxe-Menu.com
Free Dhtml Tab Menu

Menu Screenshots

Free Dhtml Tab Menu Tree Menu Software

Features

Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed free dhtml tab menu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Javascript Drop Down Menue Free Dhtml Tab Menu
Cost Effective
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Setup menu parameters manually or using De Luxe Tuner. Then add some rows of a code within html page code and your menu is ready!
  • Use special Java Script methods for: Dynamic changing of items (link, text, icons, arrows and even individual style!). Addition/removing of items or submenus. Disabling and enabling menu items. Getting the info on every submenu, menu, and items. Changing appearance of items. Other coding tricks.
  • Cross-frame mode lets you to construct full-featured dhtml menus on the pages with frames. But for all that frame set it's not necessary to insert any additional code into all the pages - just specify several extra menu parameters.
  • Ability to handle the menu from the keyboard via keystrokes.

Recent Questions

Q: We would like to use standard images for the main menue and add popup menues by using deluxe menue. The popups are triggered by hovering the cursor above the main menueimages and they should stay visible as long as the cursor is in the image.
If the cursor leaves the image, the popup should be closed unless it is in the popup menue.


A: See, you can use one Deluxe Menu (image-based) with images for the mainitems and submenus or you can use several pop up menus for each image.

http://deluxe-menu.com/popup-mode-sample.html

You should use onMouseover event.


Q: I am having a problem creating a submenu. I did not get any js errors but nothing happens.

What I have found is that even when I have dynamic=1;
I was getting an error saying object expected so I added the dmenu_dyn.js manually (i.e. <scripttype="text/javascript"src="../../Javascript/menu/dmenu_dyn.js"></script>) but now get no errors but no submenu is created.

Do I have to add all the js files in the menu folder manually as I thought it was just
<scripttype="text/javascript"src="../../Javascript/menu/dmenu.js"></script>
that was needed.

All, I am trying to add a submenu under the challenge topmenu.

function addChallengeItems(){

dm_ext_createSubmenu(0, 0, 3, ['Buy Deluxe Menu Now!', "order-deluxe-menu-purchase.html", "", "", "Buy Deluxe Menu Now!", "_blank"]);

}

And then a href that calls addChallengeItems()
<ahref="javascript:addChallengeItems();">add</a>


A: There is no need to add all engine files into your menu folder.
You can add only
dmenu.js
dmenu_dyn.js

More info about Description of Files you can find here:
http://deluxe-menu.com/description-of-files-info.html

Please delete also the following line from your code
<script type="text/javascript"src="../../Javascript/menu/dmenu_dyn.js"></script>

Try that.


Q: Is there a way with your script drop down menu to make the menus appear to be expanded when on a certain page?


A: No, unfortunately there is no way to expand Deluxe Menu.

You can try to use Deluxe Tree, http://deluxe-tree.com in that case.
You can expand specific items in Deluxe Tree using

dtreet_ext_expandItem ()

function.

Find more info here:

http://deluxe-tree.com/functions-info.html


Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?

Also, where is it defined that the popup menu is ID 1 ?


A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>