Recent Questions
Q: I have a problem with the Menus I bought. When there is a flash file on the page the submenu javascript always goes behind the flash.
How do I fix this?
A: To overlap your flash file you should add opaque parametersto your flash, for example:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0"width="566" height="250" title="Intro">
<param name="movie" value="/includes/banner_final3d.swf" />
<param name="wmode" value="opaque">
<param name="quality" value="high" />
<embed src="/includes/banner_final3d.swf" quality="high" wmode="opaque" pluginspage="http://www.macromedia.com/go/getflashplayer"type="application/x-shockwave-flash" width="566" height="250"></embed>
</object> Q: How do I make the top nav buttons exactly the same width for each button?
Total menu width is 743px and I have 6 buttons I want the width of each button to be fixed at 123px.
I set var menuWidth="743" but it averages out the buttons based on the text.
A: You should use individual item styles. For example:
var itemStyles = [
["itemWidth=123px"], //style 0
];
var menuItems = [
["Home","testlink.html", , , , , "0", , , ], //style 0
["Product Info","", "deluxe-menu.files/icon1.gif", "deluxe-menu.files/icon1o.gif", , , "0", , , ], //style 0
Q: I am looking for a way to use "position:fixed; in order to keep my drop menu navigation at the top of the screen when scrolling down.
Can you tell me how to do this?
A: You should use floating feature to keep your drop menu navigation at the top of thescreen when scrolling down.
See more info here:
http://www.deluxe-menu.com/floatable-menu-sample.html
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!