Recent Questions
Q: I just need to know if there is a way of establishing the width at "runtime" in the javascript dynamic menu so that my frame in my frameset can be widened accordingly.
A: There are no special parameters for menu dimensions.
But you can use submenu IDs. For example, top-menu has ID"dmXXXm0"
Where XXX - menu index. So, first menu on the page has ID "dm0m0".
So, you can determine menu dimensions so:
document.getElementById('dm0m0').offsetWidth
document.getElementById('dm0m0').offsetHeight
You can also use Javascript API functions to take submenu IDs.
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!
Q: I'am trying the deluxe menu v3.2.3.6 but I don't Know how to do it in order to get the same as you have in your page, I mind how I have to do to add the content in each javascripts menu tab?
A: You should specify any Object ID name of the DIV.
See, for each item you should assign the ID property of the contentDIV (see data file with your javascripts menu parameters).
["Style Name","contentName", "", "", "", "", "1", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Style Description","contentDescription", "", "", "", "", "", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Style Variations","contentVariations", "", "", "", "", "", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Empty","", "", "", "", "", "2", "", "", ],
And on your html page you should create DIV's with such ID. You canset background image for these DIV's in styles.
<div id="contentName" style="height: 0%; visibility: hidden; background-image: url('img/back.jpg'); background-repeat:repeat-y;" class="tabPage">
<br><br><br>
<p align=center><img src="img/style01_title.gif" width=140 height=90 alt="Glass Style Tabs"></p>
<br><br><br>
You should paste your content here!!!!!
</div>
<div id="contentDescription" style="height: 0%; visibility: hidden;" class="tabPage">
<br><br><br>
<p align=center><img src="img/style01_title.gif" width=140 height=90 alt="Glass Style Tabs"></p>
<br><br><br>
You should paste your description here!!!!!
</div>
Q: When I add the menu to sites which are using ASP script the font color doesn't change when I roll over the menu, can you please have a look for me and explain whats up.
A: You're using CSS for your web pages.
You have set the font-color for the <TD> tag in an css style sheet file to #ed9c33.
Notice you should use CSS-based menu (CSS mode) if you're using CSSfor your TD tags (and for other objects).