Recent Questions
Q: Is there a way I can do an include of a separate file that would contain the
var menuItems = [];
A: You can delete var menuItems = []; and dm_init(); from your data.jsfile and paste it into your html page or in the other file.
You should call at first data.js file with the parameters and thanmenuItems = []; and dm_init();.
Q: I want a menu javascript dropdown menu which is search engine friendly
A: You can generate search engine friendly code.
Deluxe Menu is a search engine friendly menu since v1.12.
To create a search engine friendly menu you should add additional html code within your html page:
<div id="dmlinks">
<a href="menu_link1">menu_item_text1</a>
<a href="menu_link2">menu_item_text2</a>
...etc.
</div>
To generate such a code use Deluxe Tuner application.
You can find this GUI in the trial package.
Run Tuner, load your menu and click Tools/Generate SE-friendly Code (F3).
Q: I'm a having an issue with my items in navigation bar menu poping-up behind a flash object on a page.
A: You should add "opaque" parameter for <object> and <embed> tags.
See, how you should install flash on your pages.
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"
height="150" width="732" name="if-header">
<param name="movie" value="images/flash/if-header.swf">
<param name="quality" value="best">
<param name="play" value="true">
<param name="wmode" value="opaque">
<embed height="150" name="if-header" pluginspage="http://www.macromedia.com/go/getflashplayer"
src="images/flash/if-header.swf" type="application/x-shockwave-flash" width="732"
quality="best" wmode="opaque" play="true">
</object>
Q: When I run the cursor over the menu, the menu images disappear for usually a split second, but sometimes for several seconds at a time. Is there a way to make the image static or keep it solid when the cursor runs over it?
A: You can have such effect when the page entirely was not loaded yet.
So, images were loaded only for the 1 state and for the other stat were not loaded yet.
If you don't want to have such effect you can use 1 state buttons.