Recent Questions
Q: We purchased your menu about 2 months ago and were curious if your menu has scrollable Sub-Menus or Scrollable Flyouts?
This is when you have a long sub-menu item and the user can click on up or down arrows on the menu fly-out to scroll to the next item.
If you are unclear as to what I am talking please let me know as I have seen this functionality in many popular DHTML Menus
A: Deluxe Tree doesn't have scrollable submenus. You should scroll yourwindow to see the whole menu.
We have smart scrollable feature in Deluxe Menu
http://deluxe-menu.com/scrollable-submenus-sample.html
Q: I got the menu to display across frames, but it displays differently in Firefox & Mozillavs. Internet Explorer. Is that to be expected?
In The Mozilla-based browsers, the submenu butts right upunder the main menu – which is how I want it. In IE, it is about 10 pixels below.
Also, I can’t get the submenus to drop down directly under the main menus – they are offset by about 100 pixels to the right.
A: The problem is in a structure of your frameset.
Mozilla browsers can't determine absolute coordinates for a frame, sosubmenus drop down with an offset.
You should create the following frameset structure:
--|------------
   | menu
--|------------
   |
   | submenus
   |
Now a top row has 2 columns and all browsers can determine awidth of the 1st column in the second row.
Q: Do you have any tutorials on how to use dropdown menu maker?
A: Unfortunately we don't have step by step tutorial yet.
We'll try to create it in the nearest time.
1. Create your menu in Deluxe Tuner.
When you open Deluxe Tuner you can click "File/New"
and add items and subitems using buttons "Add Item" and "Add Subitem" on
the main window.
You should set items and subitems parameters on the "Item Parameters"
window.
See also other parameters for the menu on the main window.
More info about menu parameters you can find on our site
http://deluxe-menu.com/parameters-info.html
http://deluxe-menu.com/menu-items-info.html
You can also use Individual Styles for items and subitems
http://deluxe-menu.com/individual-item-styles-info.html
http://deluxe-menu.com/individual-submenu-styles-info.html
2. You should install the menu on your page.
You can click, for example, File/Export to HTML.
So, you'll have folder with all engine files and images
("deluxe-menu.files/" folder by default), deluxe-menu.html file and
data-deluxe-menu.js file with all menu parameters.
Open deluxe-menu.html file in any text editor and copy several rows of
code into your page (for example index.html page of your website).
Copy and paste several rows into your html page (index.html).
<head>
...
<!-- Deluxe Menu -->
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript"> var WorkPath="deluxe-menu.files/";</script>
<script type="text/javascript" src="deluxe-menu.files/dmenu.js"></script>
...
</head>
<body>
...
<table>
<tr><td><script type="text/javascript" src="deluxe-menu.files/data-deluxe-menu.js"></script></td></tr>
//data-deluxe-menu.js - data filecreated inDeluxe Tuner.
</table>
...
</body>
You should also copy "deluxe-menu.files/" folder with all engine files
dmenu.js
dmenu_add.js
dmenu_dyn.js
dmenu_key.js
dmenu_cf.js
dmenu_popup.js
dmenu_ajax.js
dmenu_search.js
and data-deluxe-menu.js file into the same folder with your index.html page.
Try that.
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>