Recent Questions
Q: Can Deluxe menus work with tables?
A: Yes, you can place your menu into the <div> or <table> tag.
For example:
 <table>
    <tr>
       <td><script type="text/javascript" src="menudir/data.js"></script></td>
   </tr>
  </table>
Q: Is using this method this method (generate engine friendly code) the same as using normal html menus as far as spiders are concerned?
A: Yes, it is.
You will have such code:
<!-- Code for Deluxe Menu Items. Generated by Deluxe Tuner -->
<div id="dmlinks" style="font:normal 11px Trebuchet MS, Tahoma;color:#000000;text-decoration:none">
<a id="dmI0" href="testlink.html">Home</a>
<a id="dmI2" href="testlink.html">Features</a>
<a id="dmI4" href="testlink.html">Description of Files</a>
<a id="dmI5" href="testlink.html">How To Setup</a>
...
Q: I'm still having the issue with the sub-menus not being in the proper place, however I was able to fix the issue with menu now showing up in IE at all, it turns out I forgot a tag. So do you know why the sub-menu alignment changes depending on the browser window size? Either of the links below should give an example.
A: See, the problem is that the script can't get css properties of the object if they are described in separate .css block (or file).
In other words, you can't get the value of "position" attribute of the object if the object doesn't have this property within inline style(style="position:absolute"). To get the value you should move .css style into style="" attribute.
Please, try to add your
css file -> inline css, for example:
You should add style="position:absolute;"
to the
<DIV id=navholder>
So, you'll have:
<DIV id=navholder style="position:absolute;">
Q: There seems to be a small checkered rectangle at the top of button menu that I would like to see disappear.
A: See, you have
var tmoveable = 1;
var tmoveImage = "DeluxeMenu/deluxe-tree/img/movepic.gif";
var tmoveImageHeight = 12;
If you want your menu to stay movable you should set the followingparameters to delete rectangle at the top.
var tmoveImage = "";
var tmoveImageHeight = 0;