Recent Questions
Q: Can I call javascript within the drop menu javascript?
A: Yes, it is possible.
Actually you can use your own Javascript code instead standard links and html code inside item text. For example:
var menuItems = [
["text", "javascript:your_code_here"]
];
or
var menuitems = [
["<div onClick='urlSubstitution(\'transco/sheet.asp?stype=1\')'>Table of Contents</div>", ""]
];
s
Q: I am in the final stages of testing and need some advice and help.
I have two problems I am trying to address.
1) Arrows on dropdown menu select.
2) Load time.
Please notice, I have to use absolute paths for the dropdown menu select to work.
1) I can't get the arrows to show, so I tried to add the code for images in the first bold sentence below.
2) I tried to add the second line for absolute paths for links to increase load time in the second bold sentence. It appears that the load time is increased by about 3 seconds and that the menu is the last to load, even though I have tried to have this as the first html to load.
Neither one of my commands appear to work.
This site has over 10,000,000 items on it, and I can't wait to get this up and running. Your program is the perfect solution for anybody with a website.
A: 1) Now you have:
var arrowImageMain=["mainmenu.files/arrv_blue_2.gif","mainmenu.files/arrv_white_2.gif"];
var arrowImageSub=["mainmenu.files/arr_blue_2.gif","mainmenu.files/arr_white_2.gif"];
You should set your arrows in the following way:
var arrowImageMain=["arrv_blue_2.gif","arrv_white_2.gif"];
var arrowImageSub=["arr_blue_2.gif","arr_white_2.gif"];
2) Your menu is very large. I advise you to us AJAX like technology.
http://deluxe-menu.com/ajax-technology-menu-sample.html
You can also try the following things:
move all <script> calls into <head>, but delete dm_init() function from mainmenu.js file -- move them instead offiles calls, i.e.:
<head>
<script src=mainmenu.js>
...
</head>
...
<div><script>dm_init();</script></div>
It this case data will be loaded when <head> will load, but after thatdropdown menu select must be shown quickly.
Let me know about results.
Q: Is there any way to call a javascript function on mouseover from a menu item for a sub navigation bar?
A: You can use your own javascript functions in the menu items.
You should paste "javascript:some_function()" into item's link field, for example:
var menuItems = [
["text", "javascript:your_function(...)", ...]
];
var menuItems = [
["item text", "javascript:alert('Hello World')", , , , ,]
];
Unfortunately, you can't assign onmouseover/onClick event to each item. However, you can achieve this by using standard html objects within items, for example:
var menuitems = [
["item text
", "index.html"]
];
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>