Recent Questions
Q: Is it possible to have your menu mouseover call one of my functions?
I need to change some text on the screen based on which menu itemis highlighted.
A: Each menu items can include any html code.
So, you can include your own objects with onmouseover event, forexample:
var menuItems = [
["<div onmouseover='yourFunc()'>item text</div>"]
];
Where yourFunc() is Javascript function.
Q: I currently have the menus set to show the selected item in white and the non-selected items in blue.
However, I can only choose one item in each menu.
Is there any way to choose multiple items from a single drop down css menu and have all of
selected items show white?
If so, what option do I need to enable for the menu?
A: No, Deluxe Menu doesn't has a feature to highlight multiple items now.
Actually you can use the following function:
function dm_ext_changeItem (menuInd, submenuInd, itemInd, iParams)
You can create Individual Item Style with style of selected item and
using this function assign it for the items you want to highlight
dm_ext_changeItem(0, 0, 1, ["Deluxe Menu Info", "", "", "", "Deluxe Menu Hint",,"1"]);
Q: Also. I'm very pleased to see a change font mouse over event, but I can't find where to change this in java menu program, can you help ?
A: You can set font color for mouse over state in java menu program (Font/section fontStyle parameter).
Q: I’m setting an after item image as follows (this code was generated by Deluxe Tuner, not by hand/text editor):
var afterItemImage=["designimgs/btn-ico.gif","designimgs/btn-ico-active.gif"];
var afterItemImageW=8;
var afterItemImageH=7;
As you can see, the after item image is not appearing in my access drop down menu – do you have any idea why that would be/how to fix?
A: You should create Individual style and assign it for the top access drop down menu items:
var itemStyles = [
["itemBackImage=designimgs/blank.gif,designimgs/blank.gif", "beforeItemImage=designimgs/blank.gif,designimgs/blank.gif", "afterItemImage=designimgs/btn-ico.gif,designimgs/btn-ico-active.gif", "beforeItemImageW=1","afterItemImageW=8", "beforeItemImageH=1","afterItemImageH=7","itemBorderWidth=0"],
];