Template Css Menu Accordeon by Deluxe-Menu.com
Template Css Menu Accordeon

Menu Screenshots

Template Css Menu Accordeon Simple Javascript Menu

Features

Easy Setup
  • De Luxe Tuner. GUI interface to create your template css menu accordeon menus easily and in no time
  • Sensible menu parameters for manual editing
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed template css menu accordeon samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Javascript Dropdown Menu Code Template Css Menu Accordeon
Cost Effective
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • There can be multi level menus - create as many rows or columns of the menu as you want.
  • Use a mouse to drag a menu as a usual window. Also you can construct the menu where each submenu can be "detached" from the main menu (MSOfficeToolbarLike mode).
  • When the page is scrolled the menu remains visible. The DHTML menu can "float" along one or two coordinate axes.

Recent Questions

Q: Last, I couldn't solve the issue I meet when I set up a long name for an dhtml side menu item: next item overlaps. Is it possible to specify the width of an item?

A: You can try to use the following dhtml side menu parameters to use combinedbackground for your items:

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif



Q: I have tried various different ways,I cannot get a separator image I have specified in the Separators section to display for the navigation-bar-menu. I have verified that the image exists, but still nothing.

A: To add a separator you should

//--- Separators
  var separatorImage=""; //for subitems (top items in vertical menu)
  var separatorWidth="100%";
  var separatorHeight="3px";
  var separatorAlignment="right";
  var separatorVImage="separator.gif"; //for the top items (subitems items in vertical menu)
  var separatorVWidth="100%";
  var separatorVHeight="2px";
  var separatorPadding="";

You can create separators using menuItems (you can do it in Deluxe
Tuner, use "Add separator" button), for example:

   ["||All Images","gallery_all.html", , , , "_self", , , , ],
   ["||-"],
   ["||Pricing & Ordering Info","gallery_pricing.html", , , ,"_self", , , , ],




Q: How I make sure, that long menu items in dhtml menu sample can wrap into two lines?

A: You should set the following parameter:

  var noWrap=0;

Or use standard <br> tags inside item's text:

["International Music X Home<br>Decoration X Books","", "", "", "", "", "0", "0", "", "", "", ],

Q: There seems to be a small checkered rectangle at the top of button menu that I would like to see disappear.


A: See, you have

  var tmoveable = 1;
  var tmoveImage = "DeluxeMenu/deluxe-tree/img/movepic.gif";
  var tmoveImageHeight = 12;

If you want your menu to stay movable you should set the followingparameters to delete rectangle at the top.

  var tmoveImage = "";
  var tmoveImageHeight = 0;