Recent Questions
Q: I haven’t had any problems using the drop line menu, until now when I had to make some changes. After adding some sub-menu items on two of the drop line menu buttons, those menu’s drop down upwards, instead of downwards like the rest. I tried deleting them and remaking them, but then the menu appeared to have no image behind it, only a colour. So I duplicated a working menu item, and then modified it to be what I wanted – and it still drop down upwards!
A: Please check the following drop line menu parameter:
var subMenuVAlign="top";
Q: I have a popup that in one of the submenus has an input field.
There is a problem – if the user clicks into the entry field,
but moves the mouse outside the php dhtml menu,
the menu can close while the user is still typing.
Is there any way to prevent that from happening?
A: You can make submenus to stay visible till you click outside the menu or scroll your page.
To enable this feature you should set the following parameter:
var smHidePause=-1;
Q: Option to make the background in a pop up dhtml item fully transparent so that the page below it is fully visible. Is this possible now?
A: Yes, it is possible now.
You can set the following pop up dhtml parameter:
var menuBackColor="transparent";
Q: I'm a having an issue with my items in navigation bar menu poping-up behind a flash object on a page.
A: You should add "opaque" parameter for <object> and <embed> tags.
See, how you should install flash on your pages.
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"
height="150" width="732" name="if-header">
<param name="movie" value="images/flash/if-header.swf">
<param name="quality" value="best">
<param name="play" value="true">
<param name="wmode" value="opaque">
<embed height="150" name="if-header" pluginspage="http://www.macromedia.com/go/getflashplayer"
src="images/flash/if-header.swf" type="application/x-shockwave-flash" width="732"
quality="best" wmode="opaque" play="true">
</object>