Recent Questions
Q: We’re a licensed user of deluxe menu and tree menu.
Can you please tell me how to specify left padding for a dhtml tree menu item? I don’t see any item padding options for tree menu in any of the documentation.
A: You should use the following parameter:
var tlevelDX=10;
Q: Now I need to work out how to add multiple java menu examples to a page? Are you able to reference these separately - is this possible.
A: You can add as many java menu examples as you want on the one page.
You should call
<SCRIPT type=text/javascript> var dmWorkPath = "data.files/";</SCRIPT>
<SCRIPT src="data.files/dmenu.js" type=text/javascript></SCRIPT>
and then call your data files:
<SCRIPT src="data.files/data1.js" type=text/javascript></SCRIPT>
<SCRIPT src="data.files/data2.js" type=text/javascript></SCRIPT>
<SCRIPT src="data.files/data3.js" type=text/javascript></SCRIPT>
<SCRIPT src="data.files/data4.js" type=text/javascript></SCRIPT>
Q: There is "Incorrect Copyright" message on our website in IE7. Please, help!
A: Now on your website you're using Deluxe Menu v1.14.
You see "Incorrect Copyright" message because you're using old version of Deluxe Menu. We've fixed this bug in the new version - v2.0.
How to upgrade to v2.00
---------------------------------------------------------------
You can download the licensed engine .js files from the same link in your license message.
Deluxe Menu v2.00 has new parameters and features.
To upgrade to v2.00 you should do the following.
Step 1.
1.1 For Windows users
a. Run Deluxe Tuner v2.0
(can be found in the trial menu package v2.0
http://deluxe-menu.com/deluxe-menu.zip).
b. Open menu data file (.js file where menu parameters are placed):
select File/Open…
c. Save the file: select File/Save, then click "No" button when the dialog box appears.
1.2 For other OS users
a. Open menu data file (.js file where menu parameters are placed) in a text editor.
b. Make sure that the following variables exist in the data file:
var keystrokes = 0;
var dm_focus = 1;
var dm_actKey = 113;
var dynamic = 0;
var smHideOnClick = 1;
var itemAlignTop = 'left';
var smSmartScroll = 1;
var dmAJAX = 0;
var dmAJAXCount = 30;
var dmRTL = 0;
var dmObjectsCheck = 0;
var menuBackRepeat = "repeat";
var menuHeight = "";
var transDuration2 = 200;
If one of the variables doesn't exist - add it at the beginning of the file.
c. Save the file.
Step 2. Now open HTML-page that contains Deluxe Menu.
Step 3. Replace existent <noscript></noscript> tags of the menu by the following code:
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
Step 4. Save HTML-page.
Step 5. New engine v2.00 has 7 .js files.
They are:
- dmenu.js
- dmenu4.js
- dmenu_add.js
- dmenu_dyn.js
- dmenu_key.js
- dmenu_cf.js (new v2.00)
- dmenu_popup.js (new v2.00)
Replace all old .js files by the files from v2.00.
Try that.
Q: I'm a having an issue with my dhtml dropdown menus poping-up behind a flash object on a page. The key to this issue is that the menus work perfectly in our non-secure (HTTP) development environment, but do not work correctly on our secure (HTTPS) beta environment. The code on the 2 environments is exactly the same, and the beta environment does work when viewed in HTTP. Both the flash object and the Deluxe-Menu are called using relative paths, not absolute paths.
Please let me know what additional information you need from me. I appreciate any help you can provide.
A: Check that you're using latest version of engine files - v3.3.
You should add "opaque" parameter for <object> and <embed> tags.
See, how you should install flash on your pages.
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" height="150"
width="732" name="if-header">
<param name="movie" value="images/flash/if-header.swf">
<param name="quality" value="best">
<param name="play" value="true">
<param name="wmode" value="opaque">
<embed height="150" name="if-header" pluginspage="http://www.macromedia.com/go/getflashplayer" src="images/flash/if-header.swf" type="application/x-shockwave-flash" width="732"
quality="best" wmode="opaque" play="true">
</object>