Recent Questions
Q: Is there any way to have the browser reset the horizontal tree view to allcollapsed each time the browser is reopened?
A: You should set the following parameter in that case:
var tsaveState=0;Q: I can't make my menu work in at Dreaweaver template - why?!
A: Deluxe Menu wasn't developed as Dreamweaver/Frontpage extension,BUT you can use it as standard Javascript files. To install the menuinto your html page:
1. open the page in Dreamweaver/Frontpage
2. open html source code of the page
3. add several rows of code (<script> tags), For info see:
http://deluxe-menu.com/installation-info.html
That's all.
To create and configure your menus use Deluxe Tuner application
(included into the trial package):
http://deluxe-menu.com/deluxe-tuner-info.html
Q: My office-colleague gilles petremand just bought your "deluxe menu" and all-in-all it looks great!!!!
What we don't manage to do is to create a moving java menu sample based on.
Is this only possible with the "ms office toolbar-like mode" 'coz we'd like to use the image based menue template and change it to a moving one - POSSIBLE?!?
A: To create a movable or floatable menu you should set severalparameters in your data file only.
See more info here:
http://deluxe-menu.com/movable-menu-sample.html
To create movable menu you should set the following parameters:
//--- Movable Menu
var movable=1;
var moveWidth=12;
var moveHeight=20;
var moveColor="#AA0000";
var moveImage="movepic2x20.gif";
var moveCursor="move";
var smMovable=1;
var closeBtnW=13;
var closeBtnH=16;
var closeBtn="closebtn.gif";
http://deluxe-menu.com/floatable-menu-sample.html
To create floatable menu you should set the following parameters:
//--- Floatable Menu
var floatable=1;
var floatIterations=6;
var floatableX=1;
var floatableY=1;
Q: Where can I give the body of the javascript method which I use in cool dhtml menu?
A: You can define functions after menuItems, before you call dm_init();function.
var menuItems = [
["text", "javascript:your_function(...)", ...]
];
Where your_function(...):
function your_function(...)
{
.....
}