Dagobjecthit Documentation by Deluxe-Menu.com
Dagobjecthit Documentation

Menu Screenshots

Dagobjecthit Documentation Vertical Javascript Expanding Menu

Features

High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Java Menu Bars Dagobjecthit Documentation
Easy Setup
  • De Luxe Tuner. GUI interface to create your dagobjecthit documentation menus easily and in no time
  • Sensible menu parameters for manual editing
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed dagobjecthit documentation samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
  • Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
  • Create both horizontal and vertical menus and submenus with any amount of menus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions

Q: I am testing your product, and I would like to know, on the menu can the Plus sign be changed to expand a menu to a pointer or bullet?


A: You can use your own icons instead of Plus sign.

You should use the following parameters:

  var texpandBtn=["default.files/expandbtn2.gif","default.files/expandbtn2.gif","default.files/collapsebtn2.gif"];
  var texpandBtnW=9;
  var texpandBtnH=9;


Q: The mentioned effect occurs even when the entire page is completely loaded!

As we explained before, it occurs only when we view the page with explorer 6.

(It is working fine under explorer 7 and under Firefox, so you should check it under explorer 6)

Please see the following link with our test page which demonstrates the problem.

As you will see, the buttons of the javascript menu scroll and the text will disappear (become white) while you move the mouse cursor over the menu buttons. It has nothing to do with page loading.

We are using a "Vista style" javascript menu scroll with custom design pictures.

A: This is IE6 bug.

You can find more info about this bug and solution here:

http://dean.edwards.name/my/flicker.html



Q: I've noticed something strange in the Deluxe Tree and I am wondering if this is normal.

Here's an example I have in my "data.js" file to populate the javascript ajax tree:

  var tmenuItems = [

["Mes alertes/My alerts","", "", "", "", "", "", "0", "", "", ],
 ["|Francais","", "", "", "", "", "", "", "", "js/AjaxTreeFr.js", ],
 ["|English","", "", "", "", "", "", "", "", "js/AjaxTreeEn.js", ],
];

Here's basically how it goes:

- Basically the "0" represents a pre-built style that I have set for the root of my tree.

- Under this are the first child of the root called "Francais" and "English" which I link with a JS file to populate (Because the users will customize the alerts they want to see).

This works perfectly fine. But it is a workaround. Let me explain what I wanted in the first place:

  var tmenuItems = [
["Mes alertes ","", "", "", "", "", "", "0", "", " js/AjaxTreeFr.js ", ],
["My alerts","", "", "", "", "", "", "", "", "js/AjaxTreeEn.js", ],
];

Basically I wanted to have 1 javascript ajax tree with 2 root items "Mes alertes" and "My alerts" but it seems impossible to attach a js file to the root of the tree view. (It doesn't get populated).

Any ideas?

A: See AJAX feature won't work for first-level in XP style now.

It works if you use:
  var tXPStyle=0;


Q: I am using the GUI, and have read in your literature that you can put the HTML table in the text area of the javascript select menu item.

However, when I do this nothing displays. Can you please let me know where I a supposed to put the HTML info into the gui. I just want this to be able to show when I click the tab.

A: You should paste your content in the <div> .. </div> tags.

<div id="content1" style=" visibility: hidden;" class="tabPage">
<br><br><br>
<p align=center><img src="img/logo_DM.gif" width=262 height=56 alt="Deluxe-Menu.com"></p>
</div>

<div id="content2" style="visibility: hidden;" class="tabPage">
<br><br><br>
<p align=center><img src="img/logo_DT.gif" width=262 height=56 alt="Deluxe-Tree.com"></p>

</div>

<div id="content3" style=" visibility: hidden;" class="tabPage">
<br><br><br>
<p align=center><img src="img/logo_DTabs.gif" width=254 height=58 alt="Deluxe-Tabs.com"></p>
</div>

See in Deluxe Tabs there are two modes:

1.   var tabMode=0;
You can create only one level of tabs and assign Object Id's of theDIV's to show when you click on the tab.

["XP Tab 1","content1", "", "", "", "", "", "", "", ],
["XP Tab 2","content2", "", "", "", "", "", "", "", ],
["XP Tab 3","content3", "", "", "", "", "", "", "", ],
["XP Tab 4","content4", "", "", "", "", "", "", "", ],

2.   var tabMode=1;
You can assign only links in this mode.
You should create top level items with subitems.

["XP Tab 1","", "", "", "", "", "", "", "", ],
 ["|Link 1_1","http://deluxe-tabs.com", "", "", "", "", "0", "", "", ],
 ["|Link 1_2","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 1_3","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 1_4","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 1_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 2","", "", "", "", "", "", "", "", ],
 ["|Link 2_1","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_2","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_3","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_4","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 3","", "", "", "", "", "", "", "", ],
 ["|Link 3_1","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_2","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_3","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_4","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_5","testlink.htm", "", "", "", "", "0", "", "", ],

You can use Object ID as well as Link in both modes. Use the following prefixes within item's link field:
"object:" - means that there is object id after it;
"link:" - means that there is a link after it.
"javascript:" - means that there is a javascript code after it, for example:javascript:alert(\'Hello!\')

So, you should write for example:

 ["|Link 1_1","object:Content1_1", "", "", "", "", "0", "", "", ],