Recent Questions
Q: There's a 1 pixel white padding around the css drop down menu that I'm trying to remove.
Is it a padding setting -- a margin setting -- a div setting?
A: This is a shadow.
Set the following parameter:
var shadowTop=0;
Q: I think that your product is great makes everything look nice and professional with the drop down menu Items. My question is I have certain menu Items that I will need to disable at certain times. I do this now using a standard button and grabbing my parameters from an SQL database. Is there a way for me to basically pull which menu items I need disabled and present the customized menu for each client. I have read that your product has this ability I was looking for a little guidance or maybee a write up on someone that has done this.
A: Unfortunately, Deluxe Menu doesn't have such a feature.
You should write your own code, for example, on PHP.
You can try to use the following function
function disable() {
dm_ext_changeItem(1, 1, 1, ["", "", "", "", "", "_"]);
}
to disable your items.
The example you can find on our site
http://www.deluxe-menu.com/dynamic-functions-sample.html
Please, see the source code on this page.
Q: Is it possible to expand vertical collapse menu in a predefined way?
A: You can expand some items by default.
Add '+' sign before items text in that case:
["+Deluxe Tree: XP Style","", "deluxe-tree.files/xpicon1_s.gif", "", "", "XP Title Tip", "", "0", "", "", ],
["|Home","testlink.htm", "deluxe-tree.files/icon1_s.gif", "deluxe-tree.files/icon1_so.gif", "", "Home Page Tip", "", "", "", "data-new.js", ],
"Deluxe Tree: XP Style" item will be expanded by default in that case.
Use var texpanded=1; parameter to expand all menu items by default.
Use function dtreet_ext_expandItem (itemID, expand) API function to expand the specificmenu items dynamically:
http://deluxe-tree.com/functions-info.htmlQ: How can I make the 'hand' icon appear when someone moves their mouse over an item in the javascript menu open?
A: You should set the following parameter:
var itemCursor="pointer";