Comicpress Menubar by Deluxe-Menu.com
Comicpress Menubar

Menu Screenshots

Comicpress Menubar Vertical Menu Simple

Features

Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed comicpress menubar samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Drop Down Dhtml Width Comicpress Menubar
Cost Effective
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • You can set the size of the menu in pixels, percent or other units. The menu may have an absolute or relative position (it can be inserted into the table).
  • Use any necessary font of any color, size and font decoration. Create any available type, thickness and color of a menu's frame.Choose any color for backgrounds of submenus and items.
  • Specify various values for padding and spacing for the whole menu and for each separate submenu.
  • You can specify a time for delays in showing or hiding of a submenu. Use special prefixes for image paths and links to make paths absolute.
  • Create separators using your own pictures, size and alignment.

Recent Questions

Q: I am the trial version user of Taiwan.
And I would like to purchase the product "Deluxe Menu & DeluxeTree & Deluxe Tabs Developer License with JavaScript Sources" , but there is a question before I purchase.
Is there any extra charges for the version of Deluxe Menu getting upgrade in the future?
for example, v2.4 to v.3.6 ...... and so on.


A: All minor upgrades you'll get for free (for example, 2.4->2.7).
All major upgrades you'll get for free during 1 year (for example, 2.4->3.0).

For example, if there's some major upgrades (1.7 -> 2.0 -> 4.0)you'll get them for free during one year.

But if there'll be no major upgrades during some period (2.72 -> 2.81 -> 2.92). And after 3 year, for example, there will be major upgrade to 3.0. So you can upgrade for free.

We can offer you some discount for the major upgrade after one year.


Q: Just purchased the license for deluxe-menu.

The javascript submenu do not go over top of my other elements like the FAQ says it should.

A: Now you have the following style Z-INDEX: 2000; for .titleTopCenterDIV.

The menu has lower index in that case.

Try to set it to
Z-INDEX: 10;



Q: How can I keep the javascript contextual menu items from opening into a new window when selected?

A: You can set target parameter for all javascript contextual menu items:

  var itemTarget="_self";

or for each item individually:

["Home","testlink.html", "", "", "", "_self", "", "", "", "", "", ],



Q: It all works great under IE, but when you view it in Firefox the fly-out menus (off of Products, Services & About Us) do not appear over the Flash animation to the right in IE.

It works fine under Firefox on all other pages apart form Home, because Home is the only page with containing the Flash animation.

Could you please have a look and let us know if this is a known issue (we're using the latest 8 dmenu .js file, time-stamped 11 April 2006).

Thanks in anticipation.


A: Please, try to set this parameter:

  var dmObjectsCheck=1;