Css Animator Navigation Menu Bundle by Deluxe-Menu.com
Css Animator Navigation Menu Bundle

Menu Screenshots

Css Animator Navigation Menu Bundle Examples Javascript Menu Download

Features

Easy Setup
  • De Luxe Tuner. GUI interface to create your css animator navigation menu bundle menus easily and in no time
  • Sensible menu parameters for manual editing
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Dhtml Menu Xml Css Animator Navigation Menu Bundle
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed css animator navigation menu bundle samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Cost Effective



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
  • Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
  • Create both horizontal and vertical menus and submenus with any amount of menus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions

Q: Can I put two popup windows in one HTML file?
One popup for example after 1 second, and disappear after 10
The second one after 15 second and disappear after 30 seconds.
Can you help me?

A: You should set the following parameters for the first window:

winID:"window1",
openAfter:1,
closeAfter:10,

for the second window:

winID:"window2",
openAfter:15,
closeAfter:30,

See also how should you install popup windows on your page:

<head>

<!-- Deluxe Popup Window -->
<noscript><a href="http://deluxepopupwindow.com">DHTML Window Script by DeluxePopupWindow.com</a></noscript>
<script type="text/javascript">  var dmWorkPath="deluxe-popup-window.files/";</script>
<script type="text/javascript" src="deluxe-popup-window.files/dpopupwindow.js"></script>
<!-- (c) 2009, http://deluxepopupwindow.com -->

</head>

<body bgcolor="#FFFFFF">
<script type="text/javascript" src="deluxe-popup-window.js"></script>
<script type="text/javascript" src="deluxe-popup-window2.js"></script>
</body>



Q: We would like to use standard images for the main menue and add popup menues by using deluxe menue. The popups are triggered by hovering the cursor above the main menueimages and they should stay visible as long as the cursor is in the image.
If the cursor leaves the image, the popup should be closed unless it is in the popup menue.


A: See, you can use one Deluxe Menu (image-based) with images for the mainitems and submenus or you can use several pop up menus for each image.

http://deluxe-menu.com/popup-mode-sample.html

You should use onMouseover event.


Q: I have been mostly creating my menus by starting with a template file that has the features I need, and then modifying that file by hand (as opposed to using the Tuner program). In this case I am using data-vista-01.js.

When I load my html file that has references to the necessary resources (e.g. .js, gif, etc) in a directory that has the Images folder and Menu folder copied directly from the installed Deluxe Menu program directories, I get what I want.

This is perfect. But I think to myself, surely I don't need all the .js files from the Menu directory, nor do I need all the .gif files from the Images directory, so I started deleting those files one at a time, until I got to the point where Images contained only the Vista1 folder + the empty.gif file, and the Menu folder contained only dmenu.js. My menu now not working.

I'm guessing that some graphic files need to draw the top-level menu bar are missing. But which ones?
So my question is, what files do I really need? Is this something the documentation describes, and if so where?

I hope I don't have to include the full contents of the Menu and Images folder, as they are quite large.


A: Unfortunately, you should add all need images manually.
We'll try to correct it soon.
You can open your data.js file and see what images you're using in themenu and copy tese images into your folder.

You should also change the following parameter:

  var pathPrefix_img="";

There is no need to use all engine files for the menu.
Description of files you can find here:
http://deluxe-menu.com/description-of-files-info.html


Q: Why when an image is added to the parent javascript layer menu (bar) breaks in two...

I just purchased it today.

A: See images in Vista Templates have the fixed width and height (92 x 21).

If you want to change items' width/height you should change images.

btn_cyan.gif
btn_cyan2.gif

You can do it in any graph editor, for example in Adobe PhotoShop.

You should also change items width in your Individual Item Style.

  var itemStyles = [
["itemWidth=92px","itemBorderWidth=0","fontStyle=normal 11px
Tahoma","fontColor=#FFFFFF,#FFFFFF","itemBackImage=btn_cyan.gif,btn_cyan2.gif"],
];

You can do it in Deluxe Tuner.