Recent Questions
Q: I am using Deluxe Menu and I had a question.
When you roll your mouse over the menu items, the background color of that menu item changes (it becomes darker). Is there a way to establish a setting such that when a Menu Item is CLICKED, the color of that Menu Item STAYS darker. This will help the user know which category of the website they are currently visiting.
Please let me know. Thanks!
A: The menu has only two states normal and mouseover. We'll try to add the pressed state in the future.
You can set a pressed item using Javascript API:
function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)
Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.
But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem.
You can't get this ID after you reload your page. That is why you should write your own code on PHP.
Q: I recently downloaded Deluxe Menu to try before I buy. While it was easy to create a menu, when I followed the directions for pasting in the two lines of code where I wanted the menu to appear, it didn't work. Rather, it always positioned the menu at the very top of the page.
Is this intentionally the case because this is a trial version?
I very much like the program; however, I have to know it's going to work correctly before I buy.
A: Info about installation of the menu on your html page you can findhere:
http://deluxe-menu.com/installation-info.html
> Rather, it always positioned the menu at the very
> top of the page.
Please, check that you have
var absolutePos=0;
You can also send us a copy of your html page (including .js files) and we will check it.
Q: Can I use my own images as the tabs in a dreamweaver navigation bar?
A: The Drop down menu items have the following structure:
var menuItems = [
[text, link, iconNormal, iconOver, tip, target, itemStyleInd, submenuStyleInd, jsFilename],
[text, link, iconNormal, iconOver, tip, target, itemStyleInd, submenuStyleInd, jsFilename],
...
];
Where iconNormal, iconOver - Icons of an item: icon in normal state, icon in mouseover state.
So you can set your menu items in a such way:
var menuItems = [
["","testlink.htm", "icon1.gif", "icon1o.gif"],
["","", "icon2.gif", "icon2o.gif"],
["|","testlink.htm", "icon3.gif", "icon3o.gif"],
["|","testlink.htm", "icon4.gif", "icon4o.gif"],
["|","testlink.htm", "icon5.gif", "icon5o.gif"],
["","testlink.htm", "icon1.gif", "icon1o.gif"],
];
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>