Recent Questions
Q: Can you provide indication on how to apply the cross-frame mode from your html menu builder?
A: You should create your menu in Deluxe Tuner and save your data file.
Then you should open your data file in any text editor and change your
dm_init(); function.
See more info here:
http://deluxe-menu.com/cross-frame-mode-sample.html
Q: I need to include background images for my navigation, so I put them in the same folder where the "data.js" file can be found. I am using the deluxe tuner in order to call these files and it looks great in the preview. As soon as I save the file and load it in the browser, the background images are missing.
Your solution refers to creating absolute paths using
var pathPrefix_img = "http://domain.com/images/";
I have implemented this solution but I still think the problem persists.
A: Now you set pathPrefix parameter:
var pathPrefix_img = "http://www.domain/folder/menudir/dataAlumni.files/";
And you have such images paths, for example:
var arrowImageSub=["dataAlumni.files/submenuIconOff.gif","dataAlumni.files/submenuIconOn.gif"];
So you have such paths for arrows:
http://www.domain/folder/menudir/dataAlumni.files/dataAlumni.files/submenuIconOff.gif
It is not right.
You should write your paths so:
var arrowImageSub=["submenuIconOff.gif","submenuIconOn.gif"];
Please, correct it.
Q: Shouldn’t the dhtml expand menu know what page you are on and expand accordingly?
Or would you need to ‘hard code’ each page to be expanded basedon that page?
A: You should set the following parameter
var ttoggleMode=1;
Deluxe Tree doesn't save a presseditem as it saves a tree state. It works within 1 page only and if youreload the page you should set a pressed item using Javascript API:
function dtreet_ext_setPressedItem (menuInd, itemID)
Please, see here:
http://deluxe-tree.com/functions-info.html
You can also set
var tsaveState = 1;
More info you can find
http://deluxe-tree.com/data-samples/tree-menuxp-save-state.htm
To expand specific items you should use API function
function dtreet_ext_expandItem (itemID, expand)
Try that.
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!