Recent Questions
Q: I am trying to create a tab menu and I have some questions.
I want each tab in a hover tab menu has a different image,
the normal and hover state uses the same image and the selected state uses a different image.
A: If you want to use different images you should use Individual Item Styles and assign them for your tabs.
var bstyles = [
["bitemBackImage=deluxe-tabs.files/style04_n_back.gif,deluxe-tabs.files/style04_s_back.gif,deluxe-tabs.files/style04_s_back.gif",
"bbeforeItemImage=deluxe-tabs.files/style04_n_left.gif,deluxe-tabs.files/style04_s_left.gif,deluxe-tabs.files/style04_s_left.gif",
"bafterItemImage=deluxe-tabs.files/style04_n_right.gif,deluxe-tabs.files/style04_s_right.gif,deluxe-tabs.files/style04_s_right.gif"],
["bitemBackImage=deluxe-tabs.files/style04_2_n_back.gif,deluxe-tabs.files/style04_2_s_back.gif,deluxe-tabs.files/style04_2_s_back.gif",
"bbeforeItemImage=deluxe-tabs.files/style04_2_n_left.gif,deluxe-tabs.files/style04_2_s_left.gif,deluxe-tabs.files/style04_2_s_left.gif",
"bafterItemImage=deluxe-tabs.files/style04_2_n_right.gif,deluxe-tabs.files/style04_2_s_right.gif,deluxe-tabs.files/style04_2_s_right.gif"],
["bitemBackImage=deluxe-tabs.files/style04_3_n_back.gif,deluxe-tabs.files/style04_3_s_back.gif,deluxe-tabs.files/style04_3_s_back.gif",
"bbeforeItemImage=deluxe-tabs.files/style04_3_n_left.gif,deluxe-tabs.files/style04_3_s_left.gif,deluxe-tabs.files/style04_3_s_left.gif",
"bafterItemImage=deluxe-tabs.files/style04_3_n_right.gif,deluxe-tabs.files/style04_3_s_right.gif,deluxe-tabs.files/style04_3_s_right.gif"],
];
var bmenuItems = [
["Item 1","", "", "", "", "", "0", "", "", ], //style1
["Item 2","", "", "", "", "", "1", "", "", ], //style2
["Item 3","", "", "", "", "", "2", "", "", ], //style3
];
Q: We have another question. How can we increase the width of the vista style buttons? Changing the itemwidth style will make the buttons larger but it also cause all the images to appear in the wrong place.
var itemStyles = [
["itemWidth=92px"
A: The width of Vista images is 92px. So, if you want to create the itemswider than 92px you should change vista images in any graphic editor,for example in PhotoShop.
Q: Can I expand all tree category, or expand two tree category?
I like your javascript menu expand product.
A: You can expand all items in Deluxe Tree, set:
var texpanded=1;
To expand specific items you should add "+" sign before item's text:
["+Samples Gallery","", "", "", "", "XP Title Tip", "", "1", "0", "", ],
["|+Samples Block 1","", "default.files/icon3_s.gif", "default.files/icon3_so.gif", "", "", "", "", "", "", ],
["||New Sample 1","testlink.htm", "default.files/iconarrs.gif", "", "", "", "", "", "", "", ],
["||New Sample 2","testlink.htm", "default.files/iconarrs.gif", "", "", "", "", "", "", "", ],
Q: I'm a having an issue with my dhtml dropdown menus poping-up behind a flash object on a page. The key to this issue is that the menus work perfectly in our non-secure (HTTP) development environment, but do not work correctly on our secure (HTTPS) beta environment. The code on the 2 environments is exactly the same, and the beta environment does work when viewed in HTTP. Both the flash object and the Deluxe-Menu are called using relative paths, not absolute paths.
Please let me know what additional information you need from me. I appreciate any help you can provide.
A: Check that you're using latest version of engine files - v3.3.
You should add "opaque" parameter for <object> and <embed> tags.
See, how you should install flash on your pages.
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" height="150"
width="732" name="if-header">
<param name="movie" value="images/flash/if-header.swf">
<param name="quality" value="best">
<param name="play" value="true">
<param name="wmode" value="opaque">
<embed height="150" name="if-header" pluginspage="http://www.macromedia.com/go/getflashplayer" src="images/flash/if-header.swf" type="application/x-shockwave-flash" width="732"
quality="best" wmode="opaque" play="true">
</object>