Recent Questions
Q: Is it possible to insert an item at the top of the submenu in the html popup menu?
A: To insert item in the specific position you should use the following function:
function dm_ext_addItemPos (menuInd, submenuInd, iParams, Pos)
Adds the new item to a submenu.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0. See more info about indexes here.
iParams = [array] - the array of item parameters.
Pos - the position in the menu where you want to add new item.
More info you'll find here:
http://deluxe-menu.com/functions-info.htmlQ: Now I experiences a problem with the Danish letters in dhtml menue.
I have changed the letters in the scriptfile - but this does not work.
Have we a problem with Danish letters?
A: Please, check that you've set "Tools/Use utf8 encode".
Notice that you should have UTF8 charset on your page too:
<meta http-equiv="Content-Type" content="text/html" charset="UTF-8">
You can also use another charset on your html page and open your data file in text editor,
enter thissymbols and save data file in the way you save your html page.
Notice that you should turn off "Tools/Use utf8 encode" setting in
order to open your data file correctly in Deluxe Tuner.
Q: I have a problem with the Menus I bought. When there is a flash file on the page the submenu javascript always goes behind the flash.
How do I fix this?
A: To overlap your flash file you should add opaque parametersto your flash, for example:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0"width="566" height="250" title="Intro">
<param name="movie" value="/includes/banner_final3d.swf" />
<param name="wmode" value="opaque">
<param name="quality" value="high" />
<embed src="/includes/banner_final3d.swf" quality="high" wmode="opaque" pluginspage="http://www.macromedia.com/go/getflashplayer"type="application/x-shockwave-flash" width="566" height="250"></embed>
</object> Q: I have been mostly creating my menus by starting with a template file that has the features I need, and then modifying that file by hand (as opposed to using the Tuner program). In this case I am using data-vista-01.js.
When I load my html file that has references to the necessary resources (e.g. .js, gif, etc) in a directory that has the Images folder and Menu folder copied directly from the installed Deluxe Menu program directories, I get what I want.
This is perfect. But I think to myself, surely I don't need all the .js files from the Menu directory, nor do I need all the .gif files from the Images directory, so I started deleting those files one at a time, until I got to the point where Images contained only the Vista1 folder + the empty.gif file, and the Menu folder contained only dmenu.js. My menu now not working.
I'm guessing that some graphic files need to draw the top-level menu bar are missing. But which ones?
So my question is, what files do I really need? Is this something the documentation describes, and if so where?
I hope I don't have to include the full contents of the Menu and Images folder, as they are quite large.
A: Unfortunately, you should add all need images manually.
We'll try to correct it soon.
You can open your data.js file and see what images you're using in themenu and copy tese images into your folder.
You should also change the following parameter:
var pathPrefix_img="";
There is no need to use all engine files for the menu.
Description of files you can find here:
http://deluxe-menu.com/description-of-files-info.html