Recent Questions
Q: I'm having a difficult time figuring out how to get content into each "tab" for the dhtml tab menus.
I see that content can be put into div-tag or frame, but how is it referenced in tab so whensomeone clicks the tab,
it shows that content?
Is it the link variable in the MenuTuner? Can the content be a separate html page?
A: See in Deluxe Tabs there are two modes:
1. var tabMode=0;
You can create only one level of tabs and assign Object Id's of the
DIV's to show when you click on the tab.
["XP Tab 1","content1", "", "", "", "", "", "", "", ],
["XP Tab 2","content2", "", "", "", "", "", "", "", ],
["XP Tab 3","content3", "", "", "", "", "", "", "", ],
["XP Tab 4","content4", "", "", "", "", "", "", "", ],
2. var tabMode=1;
You can assign only links in this mode.
You should create top level items with subitems.
["XP Tab 1","", "", "", "", "", "", "", "", ],
["|Link 1_1","http://deluxe-tabs.com", "", "", "", "", "0", "", "", ],
["|Link 1_2","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 1_3","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 1_4","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 1_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 2","", "", "", "", "", "", "", "", ],
["|Link 2_1","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_2","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_3","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_4","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 3","", "", "", "", "", "", "", "", ],
["|Link 3_1","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_2","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_3","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_4","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_5","testlink.htm", "", "", "", "", "0", "", "", ],
You can use Object ID as well as Link in both modes. Use the following prefixes within item's link field:
"object:" - means that there is object id after it;
"link:" - means that there is a link after it.
"javascript:" - means that there is a javascript code after it, for example:javascript:alert(\'Hello!\')
So, you should write for example:
["|Link 1_1","object:Content1_1", "", "", "", "", "0", "", "", ],
Q: Can search engines follow the menu items of the website design navigation?
A: You should generate search engine friendly code and install it on yourpage.
Deluxe Menu is a search engine friendly menu since v1.12.
To create a search engine friendly menu you should add additional html code within your html page:
<div id="dmlinks"> <a href="menu_link1">menu_item_text1
<a href="menu_link2">menu_item_text2
...etc.
</div>
To generate such a code use Deluxe Tuner application.
Run Tuner, load your menu and click Tools/Generate SE-friendly Code (F3).
Q: Some menu entries may be disabled and clicking on them should produce predefined javascript alert message?
A: To create disabled items you should set "_" symbol in the targetparameter of the menuItems.
If the target is "_" the item is disabled.
You can assign a font color for all disabled items using the following menu parameter:
var fontColorDisabled = "#AAAAAA";
You can write a javascript code instead of an item link:
["item text", "javascript:alert('Hello World')", , , ,"_",]
That's all.
Q: I have an other question about Vista menus :
If the word is too long, the dhtml menu images are not correct.
Please look at the screenshot.
A: See images in Vista Templates have the fixed width and height (92 x 21).
You can try to use the following parameter to use combinedbackground for your items, for example:
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif