Recent Questions
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!
Q: I am having some difficulty dynamically adding items to a dhtml sliding menus.
A: See dtreet_ext_insertItem () function has the following parameters:
function dtreet_ext_insertItem (menuInd, parentItemID, itemInd, itemParams)
Creates a new item and inserts it into a specified position.
menuInd - index of a menu on a page, >= 0.
parentItemID - ID property of an item.<, >= 0.
itemInd - index of a new item within the menu, >= 0.
itemParams - item parameters.
Notice that parentItemID is the Id property of the parent item
(notindex). If you want to add top items you should set parentItemID=0.
itemInd - you should use this parameter if you want to add item in the
specific place, for example set itemInd=5 if you want to add item
before the existing item with itemInd=5.
If you set itemInd=null the new item will be added at the end of this submenu and its index will be added automatically.
Q: Two questions. First I get a "Error! Skin Load!" popup when my onmouseover popup window loads.
I see references to "skin.js". Is this supposed to be generated?
Secondly.
I am being really dense. I would like to use Deluxe Popup Windows in response to a mouse click on a picture. So far with deluxe Menu, I just put a statement like this:
<script type="text/javascript" src="rvmonitor.js"></script>
where I wanted the menu to show up. The web page loads and the Deluxe Menu displays.
I have managed to make the onmouseover popup window appear by using that code, the web page loads and the popup loads (with the skin error).
I know how to get a larger picture from a smaller one like this:
<a href="../images/Tige/CabinetMod/Tige_CabinetMod04.JPG">
<img class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasketmount">></a>
I just don't know how to put the rvmonitor.js into the <a href...></a> function. Could I have a simple example?
A: See, to install Deluxe Popup Window you should call two .js files onyour page:
<head>
...
<script type="text/javascript" src="deluxe-popup-window.files/dpopupwindow.js"></script> //engine file
</head>
<body>
...
<script type="text/javascript" src="deluxe-popup-window.js"></script> //data file
...
</body>
Copy deluxe-popup-window.files folder and deluxe-popup-window.js fileinto the same folder with your html page.
To open your window on mouse click you should do the following things:
<a title="Click to open the window" href="javascript:;"onclick="deluxePopupWindow.open('win', '<img class=\'border0\'src=\'../images/Tige/CabinetMod/Tige_CabinetMod04.JPG\' alt=\'Gasketmount\'>', 'Full Image', 'width=180,height=270,resizable,scrollbars=no,middle,right,fade-effect', 'windowsvista_graphite')"><imgmount\'>class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasket mount"></a>.
Q: Can your free dhtml menu have boarderes around the sub-menus only..
A: You should create Individual style and assign it to the first item in each submenu.
var menuStyles = [
["menuBorderWidth=1","menuBorderStyle=solid","menuBorderColor=#813A07"],
];
var menuItems = [
["Home","testlink.html", "", "", "", "", "", "", "", ],
["Product Info","", "border-example.files/icon1.gif", "border-example.files/icon1o.gif", "", "", "", "", "", ],
["|Features","testlink.html", "border-example.files/icon2.gif", "border-example.files/icon2o.gif", "", "", "", "0", "", ],