Recent Questions
Q: I can't get the hand pointer to work with my dhtml menu scripts in firefox and IE. I know that firefox requires the itemCursor to be set to pointer, but it doesn't work for all links in my menus. I believe that this worked in past version of deluxe-menu, but stopped working somewhere along the way. To recreate this, create a horizontal menu, and set the pressedItem to be one of the menu items and set the itemCursor to be "pointer". Then, you'll see that the pressed item's pointer is the finger icon, but the other menu items are just the arrow. Is there something I'm doing wrong or a setting that will fix this?
A: No, the reason is not in the pressed item.
See when you set:
var itemCursor="pointer";
your cursor will be a hand for the items with url only. For the itemswithout url it will be default arrow.
Q: Can the Deluxe Menus be set to open by click and stay open when clicked for some time?
A: You can open Deluxe Menu on click. Set this parameter:
var showByClick = 0;          Show submenus on a mouse click only.
0 - disabled (default),   1 - enabled.
You can use such parameter in you menu:
var transDuration = 300;         - Delay of a transitional effect (in ms) on submenu's showing.
Q: Is there a way to center floatable menus horizontally on a page?
I used to use absolutePos=0, and all of my menus were centered ok, but when I tried floatable=1 I found that I had to change toabsolutePos=1 to get the menu to float, and this messed up my centering. Since I have multiple menus of different widths, I'd rather not have to hard-code the menu width, but please let me know if there's a better way.
A: Notice, when you use floatable menu you can't use relative menu position.
So, if you use
var absolutePos = 0;
and to center the menu you use <p> or <div> with the center alignment your menu won't float.
To center your floatable menu you should set absolute coordinates.
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!