Recent Questions
Q: I changed the parameter from
var dmObjectsCheck=0;
to
var dmObjectsCheck=1;
in the data.js file
but it didn't change it;
_____________________
I opened the dmenu_add.js file, but I'm not sure what I'm supposed to do with it?
_____________________
I went to your sample page and I would like to add the item widths into mydata.js file, but each item is a different width. Would it be correct for meto do this?...
var itemStyles = [
["itemWidth=98px"],
];
Or will I have to make all the main menu items/graphics the same width?
A: You don't have to change your dmenu_add.js file.
Please, place this file in the folder where your menu iscreated in.
Yes, you can set itemWidth for each main item.
Please, use Deluxe Tuner to create your individual styles.
You should write, for example, so:
var itemStyles = [
["itemWidth=98px"], // style 0
["itemWidth=100px"], // style 1
["itemWidth=110px"], // style 2
["itemWidth=120px"], // style 3
["itemWidth=95px"], // style 4
];
var menuItems = [
["","", "data.files/products.gif", "data.files/products_mo.gif", "Products", "_self","0" , , , ],
["","", "data.files/demoCenter.gif", "data.files/demoCenter_mo.gif", , ,"1", , , ],
["","", "data.files/resources.gif", "data.files/resources_mo.gif", , ,"2", , , ],
["","support.htm", "data.files/support.gif", "data.files/support_mo.gif", , "_self","4", , , ],
["","", "data.files/company.gif", "data.files/company_mo.gif", , , , , , ],];
Q: We're interested in the pop up menu (context menu) you offered. Is it possible to generate multiple context menus at the same page?
Is the context menu also 508 compliant, in other words, keyboard accessible?
A: Yes, you can use as many context menus as you want on the same page.
You should call your data files at first
<script type="text/javascript" src="data-deluxe-menu.js"></script>
<script type="text/javascript" src="data-deluxe-menu1.js"></script>
<img src="deluxe-menu.files/logo_w.gif" onClick="return dm_popup(0, 1000, event);" style="cursor: pointer;"> //1st menu
<img src="deluxe-menu.files/logo_w.gif" onClick="return dm_popup(1, 1000, event);" style="cursor: pointer;"> //2nd menu
You can use keyboard in context menus but you have to click (or hover) the image. And only after your subitems appear you can press "Ctrl+F2" and arrow keys to navigate themenu.
But if you have multiple menus on one page and use keystrokes support you can navigate only the first menu.
Q: There seems to be a small checkered rectangle at the top of button menu that I would like to see disappear.
A: See, you have
var tmoveable = 1;
var tmoveImage = "DeluxeMenu/deluxe-tree/img/movepic.gif";
var tmoveImageHeight = 12;
If you want your menu to stay movable you should set the followingparameters to delete rectangle at the top.
var tmoveImage = "";
var tmoveImageHeight = 0;
Q: I've looked through the FAQ's till my eyes burned... I know how to collapse/expand all on page load, but can't find an answer to this specific question
I am using tsaveState=1 and tcloseExpanded=1 and that works great when navigating the javascript vertical tree menu. But I'd like to be able to tell the javascript vertical tree menu to collapse all the way on the initial page load, without resetting those first two variables.
for instance;
a user logs on, goes to the order page, uses the menu to navigate and place an order. After the order is processed through a php verification page, the user is directed back to the order page via the php header() function, with the menu still intact, and the values of the order updated.
But once the user navigates away from the order page, and then returns to complete another order, I'd like the menu items to all be collapsed.
If that's not an inherent design of your menu program, is there a variable that I can pass with the initial load that will cause a full collapse?
A: No, unfortunately there is no such parameter in Deluxe Tree.
But you can try to delete
var tsaveState=1;
parameter from your data file and add it on your html page directly.
So, on your initial page you can set:
var tsaveState=0;
and on other pages you should set:
var tsaveState=1;